Haha, understanding is not the issue, rules not doing what I and my players want is the issue.
Judging from all that I have read, from the first reviews, through endless forum lurking, I am not the first person whose reaction to the rules (admittedly I am just going from the SRD after reviews put me off) was to massively houserule.....
The outcome has pleased no one, since I know what I want and have been running games for years, it's simpler to just write my own rules. That way my player wont be confused by differences between the SRD and my houserules as there will be just one set of rules.
Still, the fact that I am keen to try out an EC series book is evidence that I have found something to like in MRQ. My favourite RPG Earthdawn is evidence that setting specific rules can make for a fantastic system. So I am keen to see if setting specific MRQ taking into account the (numerous) suggestions for improvements can be equally fantastic.
Judging from all that I have read, from the first reviews, through endless forum lurking, I am not the first person whose reaction to the rules (admittedly I am just going from the SRD after reviews put me off) was to massively houserule.....
The outcome has pleased no one, since I know what I want and have been running games for years, it's simpler to just write my own rules. That way my player wont be confused by differences between the SRD and my houserules as there will be just one set of rules.
Still, the fact that I am keen to try out an EC series book is evidence that I have found something to like in MRQ. My favourite RPG Earthdawn is evidence that setting specific rules can make for a fantastic system. So I am keen to see if setting specific MRQ taking into account the (numerous) suggestions for improvements can be equally fantastic.