It's always tricky when dealing with source material though. On the one hand, I also tend to prefer that information that is "true" is clearly marked as such and information that is "belief" is also marked as such. However, sometimes the flavor of just presenting the beliefs of a culture as fact (think the original Trollpack) does wonders for product immersion.
I also think that it's not so much about new players following along and older players thinking it's a mistake. My bigger concern would be new players not realizing that it was just opinion and actually believing that the Troll gods (in this case) were chaos. Then when they read the Uz stuff, they then come to the conclusion that the Trolls just don't consider themselves to be chaos, but really are...
First impressions are critical. The "fact" is that the Troll pantheon is made up of lawful beings who fought against chaos. But for a new player, they wont know this unless you tell them. At some point it has to be made absolutely clear that Trolls aren't chaos. Older players already know this, so it doesn't matter that much, but newer players to Glorantha might form their entire campaign around the mistaken belief that Trolls are chaos, with somewhat disasterous results (at least from the perspective of the rest of us who know better).
I guess from a "play your campaign anyway you want" point of view, maybe that doesn't matter, but can you imagine the confusion such players might encounter if they ever play with a different group? Or heaven forbid they play at a tourney or convention...
I also think that it's not so much about new players following along and older players thinking it's a mistake. My bigger concern would be new players not realizing that it was just opinion and actually believing that the Troll gods (in this case) were chaos. Then when they read the Uz stuff, they then come to the conclusion that the Trolls just don't consider themselves to be chaos, but really are...
First impressions are critical. The "fact" is that the Troll pantheon is made up of lawful beings who fought against chaos. But for a new player, they wont know this unless you tell them. At some point it has to be made absolutely clear that Trolls aren't chaos. Older players already know this, so it doesn't matter that much, but newer players to Glorantha might form their entire campaign around the mistaken belief that Trolls are chaos, with somewhat disasterous results (at least from the perspective of the rest of us who know better).
I guess from a "play your campaign anyway you want" point of view, maybe that doesn't matter, but can you imagine the confusion such players might encounter if they ever play with a different group? Or heaven forbid they play at a tourney or convention...