Shadow Queen
Mongoose
give the shadow fighters a Nuke to carry :twisted: :twisted: :twisted: :twisted:
Yes it is: it can't All Stop any more, so it gets out of the corner, so the Shadow Ship gets behind it. It will take another 4-5 turns to get back into the corner. So one NSA crit is game over for the Vorlon.EDFDarkAngel1 said:All that does is remove the Shadow's fighters as being able to do much of anything to the Vorlon. Plus, if the Vorlon receive a No Special Actions crit, it gets repaired in End Phase. Not exactly a game-ender for the Vorlon.
Burger said:Yes it is: it can't All Stop any more, so it gets out of the corner, so the Shadow Ship gets behind it. It will take another 4-5 turns to get back into the corner. So one NSA crit is game over for the Vorlon.EDFDarkAngel1 said:All that does is remove the Shadow's fighters as being able to do much of anything to the Vorlon. Plus, if the Vorlon receive a No Special Actions crit, it gets repaired in End Phase. Not exactly a game-ender for the Vorlon.
EDFDarkAngel1 said:If I recall correctly, critical effects, including vital systems, are repaired automatically in the End Phase of the turn they were inflicted. Knocking them adrift might get them out of the corner, but that depends on it they repair it before compulsory movement is required.
Dark Angel
EDFDarkAngel1 said:If I recall correctly, critical effects, including vital systems, are repaired automatically in the End Phase of the turn they were inflicted.
If the scenario allows, yes. I think we're talking about if the scenario doesn't allow because it is the only case where there would actually be a discussion!!dag'karlove said:Actually The shadow player has teh very Big advantage in Being able to use His cheesiest rule called HYPERSPACE MASTERY. Wait Till turn 2 Pop Out Behind Teh Vorlon and plast away. The Vorlon Never has a chance as you stay in his rear and blast away The vorlon never being able to return fire.
Yes. He'd presumably fire the Discharge Gun first to drop the shields. Then, he'd have to score 10 or more hits (excluding damage from crits - so he could probably do it fairly reliably with 8 or 9 hits) with 6AD of lightning cannon to pin it. A pretty lucky roll, but certainly far from impossible.akenatum said:The physical disruption only comes in if the sheilds actually get dropped doesn't it? if so doing that many hits before getting damage through would be real tough....