OneTrikPony
Mongoose
Hey 
So I'm a noob to traveler and specifically interested in AD2300. I'll probably be posting a raft of questions that I can't find answers for in the Search.
My first question refers to weapon damage vs. armor.
So combat armor averages around 12 for a full Battle Suit or 10 for a spacesuit. Including the helmet.
An average rifle; Like the M5 has a damage code of 4d6(+1 AP) meaning an average roll for damage on a single shot would produce 15 points of damage and bypass 4 points of armor.
Against a character wearing the best body armor in the game, (battle armor 12) this would do 7 points of damage; completely draining the 'Endurance bar' of the character's condition monitor.
Seems that burst fire from the same weapon would instantly kill most characters wearing regular armor.
Do I understand correctly?
Is this game really that deadly?
Am i missing some tactical nuance that makes the game less harsh?
Is there better armor available that I just havn't seen?
Is there an option to make burst fire grant a better hit probability rather than more damage?
What would be the effect on the setting of importing TL 14 Battle Dress?
Thanks for your help.

So I'm a noob to traveler and specifically interested in AD2300. I'll probably be posting a raft of questions that I can't find answers for in the Search.
My first question refers to weapon damage vs. armor.
So combat armor averages around 12 for a full Battle Suit or 10 for a spacesuit. Including the helmet.
An average rifle; Like the M5 has a damage code of 4d6(+1 AP) meaning an average roll for damage on a single shot would produce 15 points of damage and bypass 4 points of armor.
Against a character wearing the best body armor in the game, (battle armor 12) this would do 7 points of damage; completely draining the 'Endurance bar' of the character's condition monitor.
Seems that burst fire from the same weapon would instantly kill most characters wearing regular armor.
Do I understand correctly?
Is this game really that deadly?
Am i missing some tactical nuance that makes the game less harsh?
Is there better armor available that I just havn't seen?
Is there an option to make burst fire grant a better hit probability rather than more damage?
What would be the effect on the setting of importing TL 14 Battle Dress?
Thanks for your help.