Action economy for spacecraft turrets?

AnotherDilbert

Emperor Mongoose
Let's see if I have understood this correctly.

In a single round a single turret with a single gunner can:

( Fire a missile for each rack OR Make a single energy weapon attack ),
AND once fire laser on point defence,
AND fire a sandcaster as many times as you have canisters.

OK, parsing the rules that was pretty clear!

Isn't unlimited sandcaster activation pretty bad news for lasers, already a rather weak offensive weapon?
 
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