ACTA 2E Questions: Wy did (X) change?

Burger said:
It's also oddd they didn't tell us which was correct, after my repeated asking! It's pretty hard to say whether something is balanced or not if you don't even know how many you get for a raid point.

Surely a ship is balanced if it is worth two of the ship at the priority below it, half of a ship above at the priority below it, the same as a ship at the same priority both in the same fleet and different fleets. Of course that is a somewhat subjective decision. :)

The FAP breakdown is something different and is something of a sliding scale since a patrol ship is worth 1/3 of a raid point in a raid game, but 1/4 of a raid point in a skirmish game.

I think the answer was that neither table in the pdfs was 'correct', just that Matt hadn't made a final decision.
 
Greg Smith said:
Burger said:
It's also oddd they didn't tell us which was correct, after my repeated asking! It's pretty hard to say whether something is balanced or not if you don't even know how many you get for a raid point.

Surely a ship is balanced if it is worth two of the ship at the priority below it, half of a ship above at the priority below it, the same as a ship at the same priority both in the same fleet and different fleets. Of course that is a somewhat subjective decision. :)
Well yes mostly true. But my reading was generally done from the point of view of a tournament player, that is, someone who will usually be playing at 5 points Raid. So without knowing how many ships I could get, it would be impossible to tell if a ship is balanced in a 5 point Raid game or not.
 
thePirv said:
Speaking of FAP breakdown, could someone in the know, possibly even from Mongoose, give us a nice chart like Hash did for Armageddon, just to totally clarify things? Nice big chart in player resources would be great :D

Hopefully it will be in the fleet book! :)
 
Burger said:
Well yes mostly true. But my reading was generally done from the point of view of a tournament player, that is, someone who will usually be playing at 5 points Raid.

That is a good way to look at it.
 
The points buy , starting from 5 levels above the scenario down to 5 levels below it are

18, 12, 8, 4, 2

1 for 1 at the same level,

At levels below the engagement 1 point buys you:

2, 4, 6, 12, 18

According to page 101 of the rules.

Not quite symettrical.

LBH
 
LBH looking at your split at a war level game

1 point = 1 war ship, 2 Battle ships, 4 Raid ships, 6 skimish, 12 patrol and 18???

is that correct?

I wonder why they didn't go for symetry?
 
Right Hand of God said:
LBH looking at your split at a war level game

1 point = 1 war ship, 2 Battle ships, 4 Raid ships, 6 skimish, 12 patrol and 18???

is that correct?

I wonder why they didn't go for symetry?

All but the 18??? there isn't a level 5 down from War , the levels go 5 in every direction as there are 6 levels. Armageddon, War, Battle, Raid, Skirmish, Patrol

LBH
 
Can you still split one point for something further down the line (like in armageddon)

For example 3 point war
1:5 Skirmish
2 Patrol
2:1 Battle
2 Raid
3:3 Raid
2 Skirmish

Does it work that way? Or is it potentially more confusing that it looks?
 
sorry ill try to clear it up. according to what you listed earlier, my understanding is that in a war level secenario:
1 war choice for 1 point
2 battle for 1 point
4 raid for 1 point
6 skirmish for 1 point
12 patrol for 1 point

Now going off of that if you choose to split the point up does it work like armageddon did (you can only split one point off, if you have 6 skirmish only 1 point can be converted to patrol choices)

So for my example of 3 points War:
-The first war point was converted to 6 skirmish choices and one of those was made into 2 patrol choices
-The second point was converted into 2 battle choices and one of those points was made into 2 raid choices
-The final point was made into 4 raid choices and one of those was turned into 2 skirmish choices.

Is that how it works now? I know there probably would be a more optimized breakdown then what I did but purposefully chose unusual breakdowns as more of an extreme example.
 
The rules we were sent said you can split points down once, into the divisions already mentioned. Then, you can "join" 2 of your points to make a point of a level above, as many times as you like.

So for example, an Armageddon point could be split into 18 Patrol. You could then join 2 Patrol to make a Skirmish, 2 more Patrol to make another Skirmish, then join the 2 Skirmish to make a Raid. Giving a fleet of 14 Patrol and 1 Raid.

Not sure if that was changed before going to press, though!
 
It was indeed changed. FAPs can be split down in the same way you could in Armageddon, ie 1 point = 2 points of a lower level, but you can only ever split one point down further.
 
No. Combining up was something we tried out during playtesting. That method was obviously still in one of the documents that was sent out for final checks by playtesters and the second tier guys.
 
Greg Smith said:
Burger said:
It's also oddd they didn't tell us which was correct, after my repeated asking! It's pretty hard to say whether something is balanced or not if you don't even know how many you get for a raid point.

Surely a ship is balanced if it is worth two of the ship at the priority below it, half of a ship above at the priority below it, the same as a ship at the same priority both in the same fleet and different fleets. Of course that is a somewhat subjective decision. :)

The FAP breakdown is something different and is something of a sliding scale since a patrol ship is worth 1/3 of a raid point in a raid game, but 1/4 of a raid point in a skirmish game.

I think the answer was that neither table in the pdfs was 'correct', just that Matt hadn't made a final decision.
He he, that old arguament :)
It really didn't help that the 2nd tier guys got a v. confusing set of breakdowns but at least what was wanted was eventually used.
 
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