I have been reading Across Thunder River. I had a few questions and comments.
1) On page 83, under Clothing and Appearance, there is a statement "All pictish clothing tends to be elaborately beaded and thier moccasins provde a +2 bonus to Move Silently checks becuase they allow a character to feel the ground beneath them and avoid snapping sticks.
Is this bonus added into the skills stats in the pictish character blocks ? This also seems to imply that anyone can use this footwear to get the bonus, in which case there should be a craft DC mentioned somewhere. Finally, this somewhat implies that characters that go barefoot should also get a bonus to Move Silently.
2) On page 55, in the sample clerk listings. All the clerks are illiterate. Wouldnt it be rather difficult to be an effective clerk if you are illiterate ?
3) Page 50, there is the following quote "Few borderes will have armor becuase it makes too much noise".
Steel helmits and quilted armor have no armor penalty and thus are not noisier. So why not wear them ? Maybe quilted armor doesnt stand up well to the environment ?
4) Page 65, under the sample pict shaman listings. It appears that each example assumes that Scholar is a favored class for the pict, giving extra feats in each case.
5) The sample Alligator clan picts have improved unarmed strike. Thousl would seem a rather odd choice for an Alligator clan feat. Wouldnt "Teeth Gleaming" be more in tune with the animal totem ?
6) Page 106, under the Raven Clan samples. Each one has Precise Shot which none of them could take due to not having Point Blank Shot.
7) In the bestiary section, a number of monsters have the Weapon Finesse feat, which I assume is from a DnD holdover.
I am having fun playing Conan with our group. I dont want to sound too critical, but it would be nice if the book editing/proof-reading would tighten up a bit. Or at least, put PDF errata documents up on the site.
thanks,
Mad Dog
1) On page 83, under Clothing and Appearance, there is a statement "All pictish clothing tends to be elaborately beaded and thier moccasins provde a +2 bonus to Move Silently checks becuase they allow a character to feel the ground beneath them and avoid snapping sticks.
Is this bonus added into the skills stats in the pictish character blocks ? This also seems to imply that anyone can use this footwear to get the bonus, in which case there should be a craft DC mentioned somewhere. Finally, this somewhat implies that characters that go barefoot should also get a bonus to Move Silently.
2) On page 55, in the sample clerk listings. All the clerks are illiterate. Wouldnt it be rather difficult to be an effective clerk if you are illiterate ?
3) Page 50, there is the following quote "Few borderes will have armor becuase it makes too much noise".
Steel helmits and quilted armor have no armor penalty and thus are not noisier. So why not wear them ? Maybe quilted armor doesnt stand up well to the environment ?
4) Page 65, under the sample pict shaman listings. It appears that each example assumes that Scholar is a favored class for the pict, giving extra feats in each case.
5) The sample Alligator clan picts have improved unarmed strike. Thousl would seem a rather odd choice for an Alligator clan feat. Wouldnt "Teeth Gleaming" be more in tune with the animal totem ?
6) Page 106, under the Raven Clan samples. Each one has Precise Shot which none of them could take due to not having Point Blank Shot.
7) In the bestiary section, a number of monsters have the Weapon Finesse feat, which I assume is from a DnD holdover.
I am having fun playing Conan with our group. I dont want to sound too critical, but it would be nice if the book editing/proof-reading would tighten up a bit. Or at least, put PDF errata documents up on the site.
thanks,
Mad Dog