So, a situation game up in a legend game a little while ago, which at the time i ruled and moved on, but it has been bugging me a bit, so i thought i would throw this situation out here on the forum to see what other legend players/GMs have to say on it.
In a combat, a PC was hit by a critical roll (an attack) and rolled his parry, managing to succeed the roll, but this of course generated a CM from the attack, which could be a critical only CM at that. Said CM chosen was Max damage, the location was random and ended up being the chest. The player then debated that as he had parried with a large shield to a large weapon that some CM simple would not apply to this situation, Max damage being one of them, his point being that as the weapon had not 'touched' his character, and a large shield would absorb the damage (as RAW) how could it actual 'hit' him and do damage (i could make a number of arguments on that point, like the parry causing the blade to slip off the shield and hit him in the chest ). Now at the time i did not want a debate on rule points, so just changed the CM to trip.
Re reading the RAW after the game, the rules simple state that if there is a difference in success levels a CM is generated, and no further condition are attached, so i appear to be correct and this feels like rather mean rules lawyering. Is this the case, or have a missed some point in the RAW, written or implied.
In a combat, a PC was hit by a critical roll (an attack) and rolled his parry, managing to succeed the roll, but this of course generated a CM from the attack, which could be a critical only CM at that. Said CM chosen was Max damage, the location was random and ended up being the chest. The player then debated that as he had parried with a large shield to a large weapon that some CM simple would not apply to this situation, Max damage being one of them, his point being that as the weapon had not 'touched' his character, and a large shield would absorb the damage (as RAW) how could it actual 'hit' him and do damage (i could make a number of arguments on that point, like the parry causing the blade to slip off the shield and hit him in the chest ). Now at the time i did not want a debate on rule points, so just changed the CM to trip.
Re reading the RAW after the game, the rules simple state that if there is a difference in success levels a CM is generated, and no further condition are attached, so i appear to be correct and this feels like rather mean rules lawyering. Is this the case, or have a missed some point in the RAW, written or implied.