Yeah, I get it. Personally I like the random roll without swapping method. But even with the swapping if one of my players put the 18 (provided he even rolls one which isn't too likely) into Dex he still won't (for a while anyways) have 4 CAs. I imagine it would take quite some time to increase it. He would have to spend all 3 improvement rolls for each story just to try to increase it and then only have a 10% chance, right? I see what you are saying about the skills and attributes though. Seems like the guy who chooses to be content with 3 CAs for the time being will be much more SKILLED than the one who spent who knows how many adventures trying to raise his DEX.
Yeah, it does seem sort of odd that they have made the choice of number of actions per round based on how fast you are but I don't think it is a big problem (at least for players who are not used to other incarnations of RQ).
Yeah, it does seem sort of odd that they have made the choice of number of actions per round based on how fast you are but I don't think it is a big problem (at least for players who are not used to other incarnations of RQ).