I guess the question on shields is really going to come down to what happens when they go down. If it is a 360 Shield and goes down that is going to change Overrun Tactics and Base Assaults. If more than 1 shield is a option. we really do not need 6 shields to keep the feel or tactical think of SFB. Even just 2 Shields could keep that element but 4 would be more than adequate. As far as just 2 shield there is some precedent to support this in the SFU. Interceptors (Protogunboats) had them but, the were really just a footnote and not a real combat unit, and Andromedansn Power Absorber Panels are front half or rear half protection.
Shields are going to have to eventually figure out how they will handle Enveloping Weapons like Hellbores which envelope then do the most damage to the weakest shield or Splash Wepons like Plasmatic Pulsar Devices which can strike upto 3 shileds or 180 Degrees.
Just a observation. If some form of ship card is used why not maintain the loading times of multi-turn wepaons?
Shields are going to have to eventually figure out how they will handle Enveloping Weapons like Hellbores which envelope then do the most damage to the weakest shield or Splash Wepons like Plasmatic Pulsar Devices which can strike upto 3 shileds or 180 Degrees.
Just a observation. If some form of ship card is used why not maintain the loading times of multi-turn wepaons?