Figured I would post this here instead of daging another topic further of its topic :wink:
msprange said:
Got a few games in with the latest version of the rules and I was really quite happy with the way they held together.
The game is quick (needs to be a trifle quicker, but working on that) but, more importantly, it has a very good feel to it - Dilithium Chambers spiraling out of control due to damage and the crew desperately trying to bring them back to operation before they blow. Ships with fires on all decks trying to retreat so they can repair and come back into the fight.
Awesome stuff
Ok, this just set off a great deal of concern in my mind. Warp Core, Dilithium Chamber, or Intermix Chamber exploding, is not a Star Fleet Universe thing. Fair enough in the early days of the Commander Edition if a Ship actually exploded it caused a ungodly amount of carnage. But that was not because of some kind of lucky shot hitting the Warp Core. But, a case of Catastrophic Damage being caused to the ship. And those same rules were changed / nerfered drastically because of abuses in the system. Things like parking a DN or a CVA with Overloaded weapons on top of a Starbase and Self destructing it.
This seems more like some kind of Movie or Episode bad writing than something that would occur in the ADB systems..
p