Da Boss said:You were talking about 20AD explosions - it used to be half the ships damage but with an upper limit of 15 AD - has this gone?
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20AD is now the upper limit, still half the ships damage upto this limit. condor is a big ship
Da Boss said:You were talking about 20AD explosions - it used to be half the ships damage but with an upper limit of 15 AD - has this gone?
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Ben2 said:Do a 2500 Kzinti vs Kzinti or Gorn vs Romulan battle, to get as many seeking weapons on the table as possible.
We want to see if these rules judder to a halt and break.
BFalcon said:I'd second that, Boss... in SFB I used to use squadrons of 3 destroyers or frigates (no actual rules for them, but I used to keep them fairly close) and doing so in ACTA:SF would be a good plan in a larger game where you had multiple ships of each class all flying around.
Da Boss said:I would hope 4 Battlecruisers firing into a one equivalent should vapourise itthe other 3 Constitution class may of course be in a squadron themselves.
Both sides can do so it often becomes a question of target selection, initiative, tactics and maneuvre. and things blowing up 8)
scoutdad said:Gary: One thing to remember is that we're not sure there is a problem with drones yet.
Our playtest games have had as many as 15 to 18 drones on the baord simultaneously nd directd at multiple targets impacting in two differnt end phases.
So far, we've not seen a problem nor had any slow downs because of drones.
Plasma - same story, but with (so far) limited usage.
After this weekend, when we have had scads of drones on the board, I may tell a different tale - but until then, it's probably putting the cart before the horse to try to find/propose solutions to this "perceived" issue.