phoenixhawk said:
This is the idea I was going for. Lower PLs, more variants, maybe fewer AD or less abilities or something over time, or less hull in later eras. Who knows. Just tossing it out there.
Chris
But thing is ships don't LOSE capabilities just because better ship comes around. They still shoot just as much. New ship just shoots more. Which is represented by newer ship having higher AD on weapons and/or better traits and/or better range. Obviously this means that newer ship also is on bigger priority level as well(it's better. No suprises there).
Superiority of newer ships is shown on stats of newer ships. Not artificially and totally unrealisticly weakening older ships.