@Voronesh
There was no ridiculously good luck here on the side of the Vorlon. Most of the dice rolling was pretty average. This was not "1 in a million lucky game" for the Vorlon. You Warlock would have died horribly 99% of the time, whereas the Vorlon would likely win over 50% of the time.
@Ripple
2) Yes we will do this at a later date

3) Yes :lol: But this was a fleet specifically tailored to defeat the 10x Sag fleet. The Vorlon would likely not do too well in a standard tourney, verses other fleets. For example any Shadow fleet would completely take it apart (even 5x Scout)
4) The tables are 4"x4". They are 2 pieces of 4x2 MDF from B&Q, stuck together with a gaffer tape "hinge". More gaffer tape around the edges to protect, then painted black. "Nebula" effects added with spray paints and templates, and "stars" with a chopped off brush flicking white paint Jackson Pollock-style.
@Prelude
Assuming the Vorlon only took his Heavy Cruiser to the table...
In Call To Arms he would give away 6 VP for a tactical withdrawl (20% of 30), and 5 VP for the EA player having ships left on the table. 11 total. So, he could destroy 3 Sag's then jump out, for a 11 vs. 15 victory. Or, 5 Sag's for a 11 vs. 25 victory (for a 17-3 tourney point win).
Space Superiority, he would give away 6 for tactical withdrawl, 5 for EA having ships left, and 5 for each quadrant under EA control. Most likely this would be 2, but could easily be 4. If 2, he'd have to kill 5 Sag's for a 21 vs 25 VP victory. If 4, he'd have to kill 7 for 31 vs 35.
Annihilation, obviously if he jumped out he'd lose 17-3. Not recommended.
A pretty cheesy way to win though, we endorse the "stay and fight!" tactic. Of course another cheesy way to win would be to simply play reeeeeaaalllllly sloooooooowly... so that you have killed 3 Sag's, and your Vorlons are still alive when the 2 hour time limit runs out. 15 vs 0 VP's, for a 20-0 tourney point split. Beardy.