elgrin said:I for one hope you persevere, as I am old enough to remember supplements for RQ from ICE etc., which only helped the popularity of the system.
Excellent supplements indeed. And actually the ICE Middle Earth campaign supplements are a great example of very good detailed campaign packs with relatively low page counts. They did all have nice big pull out maps though...
I think the strength of the supplements may have had even more to do with the popularity of the systems then the rules themselves.
elgrin said:MRQ shows the promise to return RQ once again to a position as one of the really big systems, but it will not happen overnight, and it is up to us as customers to support anyone giving quality products or it will inevitably wither on the vine with only us to blame.
While overall I agree with your points I have an issue with your last line there.
You see the excellent products you mention in your first point were made by Chaosium and ICE respectively. Now we are looking to publishers like Phil Reed to put out the type of supplement we need. I am all in favor of voting with my wallet, but if Mongoose releases poor quality books (I'm talking content here, specifically all the errors/editing issues) it is unfair to place the blame on us, the consumers, for not buying the product.
I have no problem with their decision to produce books in the format they have chosen. WOTC sells 160 page Hardbacks for $30, Mongoose $35, but then they are a smaller publisher. I can live with that (not my preferred format, but it is not unreasonable). That all being said, MRQ books are on the high end of what gaming supplements go for. I don't think anyone can find a more expensive line of RPG books out there, while there are definitely cheaper ones. Again, no problem there. Sure I would be happy if it was one of the cheapest lines out there, but I don't mind paying for good product.
The problem is that when paying for the most expensive books on the market it is entirely reasonable to expect good production values. Instead we get books with great promise marred by bad production. They all have errors, ranging from minor annoyances (GtSA local map names not matching place descriptions in book) to downright making the game unusable as written (combat in the core, spell descriptions in all books are full of errors or just don't make sense, etc.).
There is a whole body of customers who want this game to succeed. If this were a whole new game, not RQ or Glorantha we were talking about, I would have bailed by now. I am still buying and hoping. But if it fails and withers on the vine, I think the blame will rest firmly on Mongooses shoulders.
elgrin said:The stuff produced, by among others DBC, is some of the best I have come across
Do we actually have any of DBC's work to go by (other than the slim Runic Powers)? I am very excited for his books based on his postings, and he shows a genuine interest in our input, which really is appreciated. SO while I expect his work to be good, I'm not aware of there actually being any examples to judge it on (yet). Besides, even if he produces a masterpiece, can we have faith that his work won't be mangled once the manuscript gets handed off?