I'll break this down by section and page number shown at the bottom of the page in the Playtest draft (1-17). This does need some work (some parts are incomplete or broken). It's also clearly too heavily based on CT book 3, and ignores many of the developments of the worldgen system made in Traveller since then.
pg 2. World Design: Please change the name of the planet profiles to Universal World Profile (UWP). Yes, I know it's technically correct in CT terms to call it a "Universal Planetary Profile" but that can get easily confused with Universal Personality Profile (which is what the character profile is called in CT) since both are shortened to UPP. In fact this is presumably why it was renamed to "Universal World Profile" in Megatraveller and later products, so sticking to the outdated CT definition seems counterproductive to me.
pg 3. Reading World Profiles: This explanation is going to confuse people, because that's not a typical world profile. What you want to show is something like this:
(EDIT: Added allegiance code, which I forgot! Thanks, Deniable)
That accurately explains what an actual UWP that shows all the features looks like. As it stands, the description omits the zones, and claims that asteroid belts or gas giants are indicated by "A" or "G" which has never been the case as far as I'm aware.
pg 3. Size: The size table is wrong. The size UWP digit shows the diameter of the world in miles - to translate that into a diameter in kilometres you have to multiply the size UWP by 1600. It seems that the values in the table in the book is largely arbitrary, and not remotely compatible with past versions of the game.
Also, I think size S (Small World) should be included in the table, to account for smaller bodies like moons.
A corrected table is shown below. The gravities assume a typical composition (and therefore density) for a body of that size, so they are much more accurate and realistic, and you don't have Mars' gravity looking weird like in the original table. Also, since you now don't have the obvious link between UWP digit and diameter (i.e. that 1 is 1000 miles, 2 is 2000 miles tec), I think it might actually be worth dropping diameter altogether and just listing the world radius (makes it easier to calculate stuff later on if you need to, since radius is used for gravity calculations etc).
pg 2. World Design: Please change the name of the planet profiles to Universal World Profile (UWP). Yes, I know it's technically correct in CT terms to call it a "Universal Planetary Profile" but that can get easily confused with Universal Personality Profile (which is what the character profile is called in CT) since both are shortened to UPP. In fact this is presumably why it was renamed to "Universal World Profile" in Megatraveller and later products, so sticking to the outdated CT definition seems counterproductive to me.
pg 3. Reading World Profiles: This explanation is going to confuse people, because that's not a typical world profile. What you want to show is something like this:
Code:
Cogri 0101 CA6A643-9 N Ri Wa A 413 Im G2 V
The first component is the name.
The second component (four digit number) is the hex location (column and row)
The string of digits following that denote, in order:
• Starport quality
• Size
• Atmosphere Type
• Hydrographic percentage
• Population
• Government Type
• Law Level
• (hyphen)
• Tech Level
The next component marks any bases present on the world – examples include N for Naval Base, S for Scout Base.
This is followed by any Trade Codes for the planet.
The travel zone for the system is next - A = Amber Zone, R = Red Zone. If no code is given then the world is either unclassified or a Green Zone.
The three digit PBG number follows next. The first digit is the population multiplier (between 1 and 9) - multiply this by the world population UWP digit to get the exact population of the planet. The second digit is the number of asteroid belts in the system. The third is the number of gas giants in the system.
Then there is a two letter allegiance code showing the polity that the world is aligned with ("Na" is "non-aligned", "Im" is Imperial, etc).
Finally, the stars present in the system are shown.
(EDIT: Added allegiance code, which I forgot! Thanks, Deniable)
That accurately explains what an actual UWP that shows all the features looks like. As it stands, the description omits the zones, and claims that asteroid belts or gas giants are indicated by "A" or "G" which has never been the case as far as I'm aware.
pg 3. Size: The size table is wrong. The size UWP digit shows the diameter of the world in miles - to translate that into a diameter in kilometres you have to multiply the size UWP by 1600. It seems that the values in the table in the book is largely arbitrary, and not remotely compatible with past versions of the game.
Also, I think size S (Small World) should be included in the table, to account for smaller bodies like moons.
A corrected table is shown below. The gravities assume a typical composition (and therefore density) for a body of that size, so they are much more accurate and realistic, and you don't have Mars' gravity looking weird like in the original table. Also, since you now don't have the obvious link between UWP digit and diameter (i.e. that 1 is 1000 miles, 2 is 2000 miles tec), I think it might actually be worth dropping diameter altogether and just listing the world radius (makes it easier to calculate stuff later on if you need to, since radius is used for gravity calculations etc).
Code:
Digit Diameter/km Radius/km Gravity/g Example
0/S < 800 km < 400 km Negligible Mimas, Asteroids
1 1,600 km 800 km 0.05 Triton
2 3,200 km 1,600 km 0.15 Luna, Europa
3 4,800 km 2,400 km 0.25 Mercury, Ganymede
4 6,400 km 3,200 km 0.35 Mars
5 8,000 km 4,000 km 0.45
6 9,600 km 4,800 km 0.70
7 11,200 km 5,600 km 0.90 Venus
8 12,800 km 6,400 km 1.00 Earth
9 14,400 km 7,200 km 1.25
A 16,000 km 8,000 km 1.40