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OK I have stayed silent on this long enough and please excuse me if I offend anyone unintentionally but I have seen similar threads pop up on other game boards every time a gaming company has the temerity to try and release an update.
Why pray tell does everyone think that the company doesn't have a right to try to make a profit off of a good product that people enjoy, and why do people think the hobby must remain stagnant just because they don't want to or can't pay for a new product now and then? If people enjoy the product enough to be posting in the forum, you'd think people would want it to stay alive. R&D costs money, printing costs money, production of minis and game supplies costs money, paying staff employees costs money. I can't speak on on GW because I don't play their stuff, but why is it my fellow gamers seem to think that a company should release a supplement once ever and NEVER update it?
Every time a rules revision comes out in every game system I play a vocal minority howls about the company actually trying to make money and changing rules and re-publishing materials after a mere decade or so. People will shell out for a new up-to-date computer every couple of years because the old one is too slow, but heaven forbid Mongoose or WotC updates and re-introduces new rules for more efficient play and asks the fans to pay $30 for a book every few years and the sky is falling. :?
1. The publisher has a right to actually make some money. If they make a reasonable profit they will continue to publish good and entertaining products for us. That doesn't mean they should get paid for crap, but if the product is good enough that people play it the company should get a reward and incentive to make more.
2. Times change, rules get stale. The longer any rule system exists, the more people can exploit the holes in the rules and the less efficiently it functions. It happened with 1e ACtA, it happened with 3e AD&D. That alone is good reason for revisions. 2 years or so is plenty of time for a re-publication. Since re-publications cost money, it is reasonable that the company will actually expect the consumers to contribute to this. If the consumer doesn't want to purchase the new rules, he shouldn't do so. But don't complain about the company attempting to update for those of us who DO want the update.
Using WotC for example, it baffles me that after a mere 8 years people don't think it is time for a revision and are howling about the fact they may have to spend $30 to replace a book. Nowadays people don't own cars or computers that long and those are thousand-dollar purchases, yet a rules set is supposed to last forever. I am glad the complainers aren't responsible for purchasing school textbooks or the children would probably still be learning about the recent victory in the War to End All Wars. :roll:
The same is true of Mongoose. Everyone wants to play the game and wants the game to endure but the howls start at the prospect of actually having to pay for a book or any attempt that is made to upgrade the game that will cost the consumer some money. Everyone allegedly wants mini production to continue but they howl about the cost, as if there is some magic method of producing a Ka'bin'tak mini that costs a mere $2. The mini costs what it costs to make + a bit of profit for the company. If people don't want to pay for it, production will cease. That's all. I don't use minis so I won't pay for them, but I also don't turn around and complain that I am not getting minis. I know that not everyone falls into this category but there are plenty of people on this forum who do. I know because I have seen the posts.
Now don't take this to mean I condone strange tactics that some companies (GW in particular) take toward profitability but parts of this hobby are expensive to produce (miniatures in particular). It is perfectly reasonable for a company to release new versions of something a few years later. They do this because the market is saturated with the old product and no-one is buying it anymore, so you update it and re-release it. If the company updated and re-released something like an army list quickly, it is probably popular and profitable or it has a serious flaw. If something has gone several passes and not received an update, it is probably unprofitable or relatively free of flaws.
MMORPGS receive a steady stream of cash in the form of subscriptions. Tabletop games don't have that luxury. They HAVE to release new products to keep alive not just maintain existing ones. Note that even MMORPGS do not merely maintain existing content so why do people expect tabletop publishers to do that. Truthfully, if you don't like the new product that a company has released don't buy it. Game designers aren't perfect, sometimes the product isn't very good, but don't complain about them trying.
Lastly, I do not work for Mongoose or WotC or any other game company. I am an avid fan of the hobby who would like to see it stay alive. The rules of the game are simple: if you like the product then buy it. If you don't like the product, then don't buy it. If the product is poor, THAT is when you complain, AND then you don't buy it. If the product is good and you like it but you can't afford it or simply are cheap, don't complain to the company or to us. It's not that we don't have sympathy, but there is nothing we can do for you and that is NOT a reason the company shouldn't produce it anyway for the benefit of those who can and will buy it.
Rant over. Sorry, but I had to get that off my chest.
Tzarevitch