Torque2100
Mongoose
Big Update 8/12
Check the newest post.
Big Update 4/26
I have an early, unfinished version of the book up on Google docs. This is just a taste of what is to come but I want to get your opinion of this before I go too much farther. I apologize for the lack of polish, but I'm still trying to get the book done
Early, unfinished version
I will also ad my Outline and which sections I have done.
My primary goal here is to make a professional-style setting book that anyone can use. I would like for someone who has never played the Witcher games before or read the novels to be able read this book and known enough about the setting to make a character based on it.
Ch1. Introduction "What is The Witcher?" - Done
-The Novels of Andzrei Sapkowski - Done
-Themes, Characters and Tone - Done
Ch2. The World of The Witcher
- Introduction to the Continent - Done
-What has come before: Describe in brief the Conjunction of the Spheres, The Tale of Lara Dorren and Cragen of Lod, the War between Men and Elves, the rise of the Human Kingdoms and the Nilfgaard War. -Done
-Timeline - Done
-The Northern Kingdoms Today - Done
Map -Done
-Major Kingdoms:
-Aedirn -Done
-Cintra - Done
-Kaedwen - Done
-Kovir and Poviss - Done
--Narok-Done
--Talgar-Done
--Velhad-Done
-Lyria and Rivia-Done
-Redania-In Progress
-Temeria
--Mahakam
--Sodden
--Brugge
--Ellander
-Minor Kingdoms and Regions:
-Cidaris
-Bremervoord
-Brokilon Forest
-Dol Blathanna
-Hengefors League
-Caingorn
-Creyden
-Malleore
-Kerack
-Skellige Islands
-Vergen
--Novigrad
-Lands Beyond the North:
--The Empire of Nilfgaard
--Zerrikania
Ch 3. Character Creation
-Races of the Northern Kingdoms
-A Note on Race Relations in the Northern Kingdoms
-Human
--Nordling
--Nilfgaardian
--Skelligan
--Elder Blood
-Elf
-Dwarf
-Gnome
-Halfling
-New Skills and Heroic Abilities
-The Witcher Profession
Ch. 4 Equipment
Ch 5. Magic in the Northern Kingdoms
-Common Magic and access: 90% of the population has not knowledge of magic and many who do lack the necessary Power to cast it. All schools of Magic exist in the Northern Kingdoms, though the use of all but Divine magic is increasingly frowned upon. In fact, witch hunts by religious sects against mages or druids are commonplace
-Magic Users in the Northern Kingdoms
--Mages
--Priests
--Druids
-Cults of the Northern Kingdoms
--Coram Augh Tera
--Melitele- the Goddess in three forms
--Kreve- The Forefather
--The Cult of the Eternal Fire
--Freya- The Mother Creatrix
--Minor Cults
---Dana Méadbh
---The Deep Lords
---Veyopatis
---The Lady of the Lake
-Sign Magic: Signs are a new form of magic superficially similar to Common Magic. They are predominantly used by Witchers - See Witcher Profession above
Ch.6 Alchemy
Ch. 7 A Witcher’s Bestiary
Special Abilities of Monsters in the Witcher
-Resistance
-Susceptibility
-Alchemical components
Beasts and Monsters
-Cat
-Griffin
-Manticore
-Kelplie
-Harpy
--Eyrnia
--Celaeno
Humanoids
-Doppler
-Sylvan
- Nymph
--Naiad
--Dryad
-Succubus
-Vodyanoi
The Restless Dead
-Barghest
-Draugir
-Drowner
-Drowned Dead
-Wraith
Necrophages
-Bullvore
-Devourer
-Ghoul
--Alghoul
--Cemetaur
--Gravier
-Nekkers
--Nekker
--Nekker Warrior
-Rotfiend
--Greater Rotfiend
Creatures of Magic
-Frightener
-Gargoyle
-Genie
--D’ao
--Djinn
--Maride
--Ifrit
-Golem
-Koshchey
-Striga
-Mutant
Dracomorphs
-True Dragon
--Black Dragon
--Green Dragon
--Golden Dragon
--Red Dragon
--White Dragon
--Rock Dragon
-Forktail
-Ornithodragon
-Slyzard
-Dracolizard – Despite its resemblance to Wyverns, Cockatrice and other Ornithosaurs, the Dracolizard is not considered a “true” Ornithosaur because it does not have a venomous bite.
Ornithosaur
-Basilisk
-Cockatrice
-Flying Drake
-Wyvern
--Royal Wyvern
Vampire- Vampire refers to a dizzying array of different creatures, all of whom bear the name.
-Higher Vampire
--Alp
--Bruxa
--Nosferat
-Lower Vampire
--Garkain
--Fleder
Fae
-Leaprochaun
-Grigg
Insectoids
-Arachas
-Endrega
--Endgrega Worker
--Endrega Guard
--Endrega Warrior
--Endrega Queen
-Giant Centipede
-Giant Scorpion
-Kikimore
--Kikimore Worker
--Kikmore Soldier
--Kikmore Queen
Rogue’s Gallery: Brigands and Bandits
-Bandit
-Scoia’tael
--Elven Scoia’tael
--Dwarven Scoia’tael
-Knight of the Flaming Rose
Original Post
Long time reader, first time poster. I'm a long time RPG player who has wanted for a long time to branch out and try systems other than D&D and Pathfinder. I have also always wanted to put together an English Language supplement for roleplaying in the world of Andrzej Sapkowski's Witcher novels and the PC games based on them.
I would like to put together a fan-made setting book for the Legend system. I've started putting together an outline and I'd like to see what suggestions the Legend community has particularly for how to model the various schools of magic described in the novels or depicted in the games.
I can tell you right now that my biggest problem is that out of five Witcher novels, only one has actually been translated into English and it's highly unlikely that the Polish language Wiedźmiń RPG will ever see in the light of day in any English-speaking country.
What text is translated is largely focused on the trials and tribulations of Geralt and his companions and it's rather light on the world-building. I still need to finish Blood of Elves, though so I am hopeful that the text contains some more details I could use.
I'll list some questions I've had. I'm still just starting this project and I'm eager to hear any suggestions or thoughts people with more experience than I playing Legend/Runequest might have.
1. Magic:
In the opinion of my fellow forum goers, what's the best way to model magic as depicted in the Witcher Novels? What's the best way to handle Sign magic?
2. Witchers as PCs: What's the point of playing an RPG called "the Witcher" if you can't play as one of the eponymous, bad ass monster slayers? In your opinion, what's the best way to make the Witcher a playable career without making them overpowered?
3. Alchemy: Mixing various substances to produce potions and oils with wondrous effects have always been a major part of Witcher lore, yet for the life of me I can't find any reference to it in the Legend RPG books. Is there something that deals specifically with the creation of potions or oils from an older Runequest or Basic RolePlay produce I could use?
4. Religion: The Witcher novels are pretty light on details of exactly who the gods in the setting are, and exactly what followers of those gods believe. A few are mentioned, but it's heavily implied that there are many more. I know I'm probably barking up the wrong tree, but is there anywhere exactly where I could look for this information? Probably my biggest question is Exactly who was Kreve. The cult of Kreve is mentioned several times, but I can find almost no information on exactly who Kreve is or was. Was he a man who ascended to godhood? A god from ancient times? A prophet? It can be rather difficult to effectively roleplay a devout follower of a faith, if you have no idea of exactly what it is your character is praying to.
I'm eagerly anticipating whatever input you might be able to offer.
EDIT:
I have completed the first draft of the . I'm eager to hear what you have to say about it. Is it over powered? Underpowered? Doesn't reflect the novels?
Check the newest post.
Big Update 4/26
I have an early, unfinished version of the book up on Google docs. This is just a taste of what is to come but I want to get your opinion of this before I go too much farther. I apologize for the lack of polish, but I'm still trying to get the book done
Early, unfinished version
I will also ad my Outline and which sections I have done.
My primary goal here is to make a professional-style setting book that anyone can use. I would like for someone who has never played the Witcher games before or read the novels to be able read this book and known enough about the setting to make a character based on it.
Ch1. Introduction "What is The Witcher?" - Done
-The Novels of Andzrei Sapkowski - Done
-Themes, Characters and Tone - Done
Ch2. The World of The Witcher
- Introduction to the Continent - Done
-What has come before: Describe in brief the Conjunction of the Spheres, The Tale of Lara Dorren and Cragen of Lod, the War between Men and Elves, the rise of the Human Kingdoms and the Nilfgaard War. -Done
-Timeline - Done
-The Northern Kingdoms Today - Done
Map -Done
-Major Kingdoms:
-Aedirn -Done
-Cintra - Done
-Kaedwen - Done
-Kovir and Poviss - Done
--Narok-Done
--Talgar-Done
--Velhad-Done
-Lyria and Rivia-Done
-Redania-In Progress
-Temeria
--Mahakam
--Sodden
--Brugge
--Ellander
-Minor Kingdoms and Regions:
-Cidaris
-Bremervoord
-Brokilon Forest
-Dol Blathanna
-Hengefors League
-Caingorn
-Creyden
-Malleore
-Kerack
-Skellige Islands
-Vergen
--Novigrad
-Lands Beyond the North:
--The Empire of Nilfgaard
--Zerrikania
Ch 3. Character Creation
-Races of the Northern Kingdoms
-A Note on Race Relations in the Northern Kingdoms
-Human
--Nordling
--Nilfgaardian
--Skelligan
--Elder Blood
-Elf
-Dwarf
-Gnome
-Halfling
-New Skills and Heroic Abilities
-The Witcher Profession
Ch. 4 Equipment
Ch 5. Magic in the Northern Kingdoms
-Common Magic and access: 90% of the population has not knowledge of magic and many who do lack the necessary Power to cast it. All schools of Magic exist in the Northern Kingdoms, though the use of all but Divine magic is increasingly frowned upon. In fact, witch hunts by religious sects against mages or druids are commonplace
-Magic Users in the Northern Kingdoms
--Mages
--Priests
--Druids
-Cults of the Northern Kingdoms
--Coram Augh Tera
--Melitele- the Goddess in three forms
--Kreve- The Forefather
--The Cult of the Eternal Fire
--Freya- The Mother Creatrix
--Minor Cults
---Dana Méadbh
---The Deep Lords
---Veyopatis
---The Lady of the Lake
-Sign Magic: Signs are a new form of magic superficially similar to Common Magic. They are predominantly used by Witchers - See Witcher Profession above
Ch.6 Alchemy
Ch. 7 A Witcher’s Bestiary
Special Abilities of Monsters in the Witcher
-Resistance
-Susceptibility
-Alchemical components
Beasts and Monsters
-Cat
-Griffin
-Manticore
-Kelplie
-Harpy
--Eyrnia
--Celaeno
Humanoids
-Doppler
-Sylvan
- Nymph
--Naiad
--Dryad
-Succubus
-Vodyanoi
The Restless Dead
-Barghest
-Draugir
-Drowner
-Drowned Dead
-Wraith
Necrophages
-Bullvore
-Devourer
-Ghoul
--Alghoul
--Cemetaur
--Gravier
-Nekkers
--Nekker
--Nekker Warrior
-Rotfiend
--Greater Rotfiend
Creatures of Magic
-Frightener
-Gargoyle
-Genie
--D’ao
--Djinn
--Maride
--Ifrit
-Golem
-Koshchey
-Striga
-Mutant
Dracomorphs
-True Dragon
--Black Dragon
--Green Dragon
--Golden Dragon
--Red Dragon
--White Dragon
--Rock Dragon
-Forktail
-Ornithodragon
-Slyzard
-Dracolizard – Despite its resemblance to Wyverns, Cockatrice and other Ornithosaurs, the Dracolizard is not considered a “true” Ornithosaur because it does not have a venomous bite.
Ornithosaur
-Basilisk
-Cockatrice
-Flying Drake
-Wyvern
--Royal Wyvern
Vampire- Vampire refers to a dizzying array of different creatures, all of whom bear the name.
-Higher Vampire
--Alp
--Bruxa
--Nosferat
-Lower Vampire
--Garkain
--Fleder
Fae
-Leaprochaun
-Grigg
Insectoids
-Arachas
-Endrega
--Endgrega Worker
--Endrega Guard
--Endrega Warrior
--Endrega Queen
-Giant Centipede
-Giant Scorpion
-Kikimore
--Kikimore Worker
--Kikmore Soldier
--Kikmore Queen
Rogue’s Gallery: Brigands and Bandits
-Bandit
-Scoia’tael
--Elven Scoia’tael
--Dwarven Scoia’tael
-Knight of the Flaming Rose
Original Post
Long time reader, first time poster. I'm a long time RPG player who has wanted for a long time to branch out and try systems other than D&D and Pathfinder. I have also always wanted to put together an English Language supplement for roleplaying in the world of Andrzej Sapkowski's Witcher novels and the PC games based on them.
I would like to put together a fan-made setting book for the Legend system. I've started putting together an outline and I'd like to see what suggestions the Legend community has particularly for how to model the various schools of magic described in the novels or depicted in the games.
I can tell you right now that my biggest problem is that out of five Witcher novels, only one has actually been translated into English and it's highly unlikely that the Polish language Wiedźmiń RPG will ever see in the light of day in any English-speaking country.
What text is translated is largely focused on the trials and tribulations of Geralt and his companions and it's rather light on the world-building. I still need to finish Blood of Elves, though so I am hopeful that the text contains some more details I could use.
I'll list some questions I've had. I'm still just starting this project and I'm eager to hear any suggestions or thoughts people with more experience than I playing Legend/Runequest might have.
1. Magic:
In the opinion of my fellow forum goers, what's the best way to model magic as depicted in the Witcher Novels? What's the best way to handle Sign magic?
2. Witchers as PCs: What's the point of playing an RPG called "the Witcher" if you can't play as one of the eponymous, bad ass monster slayers? In your opinion, what's the best way to make the Witcher a playable career without making them overpowered?
3. Alchemy: Mixing various substances to produce potions and oils with wondrous effects have always been a major part of Witcher lore, yet for the life of me I can't find any reference to it in the Legend RPG books. Is there something that deals specifically with the creation of potions or oils from an older Runequest or Basic RolePlay produce I could use?
4. Religion: The Witcher novels are pretty light on details of exactly who the gods in the setting are, and exactly what followers of those gods believe. A few are mentioned, but it's heavily implied that there are many more. I know I'm probably barking up the wrong tree, but is there anywhere exactly where I could look for this information? Probably my biggest question is Exactly who was Kreve. The cult of Kreve is mentioned several times, but I can find almost no information on exactly who Kreve is or was. Was he a man who ascended to godhood? A god from ancient times? A prophet? It can be rather difficult to effectively roleplay a devout follower of a faith, if you have no idea of exactly what it is your character is praying to.
I'm eagerly anticipating whatever input you might be able to offer.
EDIT:
I have completed the first draft of the . I'm eager to hear what you have to say about it. Is it over powered? Underpowered? Doesn't reflect the novels?