Mikko Leho
Mongoose
Malakor said:Put my vote in for an Amish sourcebook
Better the Amish than those shiftless Mennonites!
Malakor said:Put my vote in for an Amish sourcebook
TrippyHippy said:I would like to see 1960s Psychedelic Hippy culture done somehow. . . .
You've got to fight for what you want
For all that you believe
It's right to fight for what we want
To live the way we please
As long as we have done our best
Then no one can do more
And life and love and happiness
Are well worth fighting for
TrippyHippy said:I would like to see 1960s Psychedelic Hippy culture done somehow.
Lord High Munchkin said:I really hope that the author of any 'Viking' book, reads a good reference source such as Simek's 'Dictionary of Northern Mythology' and notes the various cultural sources.
Far too many "Viking" books mash up all sorts of cultural origins and myths into a single product.
It's still a shame how many fail at this though—even in this day and age.Astromancer said:The amount of good scholarly info availible to the general public is so much greater than it was when gaming got started about thirty-some years ago. Even a book on the Vikings can, without being actually scholarly, break into new areas for gaming. That's why I started this thread. I was hoping to inspire new sourcebooks and improved gaming.
duncan_disorderly said:TrippyHippy said:I would like to see 1960s Psychedelic Hippy culture done somehow.
THe Illuminatus trilogy RPG!
(And the Jerry Cornelius & Jherek Carnelian Eternal Champion books have elements of this too)
TrippyHippy said:I would like to see 1960s Psychedelic Hippy culture done somehow.
TrippyHippy said:Yes, the question as to 'where did all the hippies go when they tuned in, turned on and dropped out?' would be a good enough premise for a setting anyway (and no, the best answer is not 'they all set up high street coffee franchises"!)
Astromancer said:See if you can find copies of White Wolf's Changeling: the Dreaming, it has rules and ideas (like Chimerical Reality) that might inspire you. Then look over White Wolf's Changeling: the Lost for inspiration about the monsters/predators. After all, the fact that the Hippies all seemed to love Tolkien would fit with psychodelics taking you to Faery.
Given the love of old Space Opera, Pulp, and old films, all fads at the time, I suggest that Feary moved with the times.
Does any of this help?
TrippyHippy said:Astromancer said:See if you can find copies of White Wolf's Changeling: the Dreaming, it has rules and ideas (like Chimerical Reality) that might inspire you. Then look over White Wolf's Changeling: the Lost for inspiration about the monsters/predators. After all, the fact that the Hippies all seemed to love Tolkien would fit with psychodelics taking you to Faery.
Given the love of old Space Opera, Pulp, and old films, all fads at the time, I suggest that Feary moved with the times.
Does any of this help?
I'm aware of both the Changeling games (not a fan of the first incidentally - I found it too twee), but really what I'm asking for is a RuneQuest setting.