Gruffty the Hiver
Banded Mongoose
I was reading the Traveller SRD earlier and came across this:
So: which characteristic(s) go with which skills? Here's a list someone else prepared earlier:
Advocate
Animals
Athletics
Art
Astrogation
Battle Dress
Broker
Carouse
Comms
Computers
Deception
Diplomat
Drive
Engineer
Explosive
Flyer
Gambler
Gunner
Gun Combat
Heavy Weapons
Investigate
Jack of All Trades
Language
Leadership
Mechanic
Medic
Melee
Navigation
Persuade
Pilot
Recon
Remote Operations
Science
Seafarer
Sensors
Stealth
Steward
Streetwise
Survival
Tactics
Trade
Vacc Suit
Zero G
Thoughts, ideas or direct pointers to where this has already been sorted (
) are welcome......
[My emphasis in bold]. I didn't recall seeing a list of skills and their related characteristsics, so I checked in the SRD and the TMB, to no avail.Traveller SRD 1.1 said:A few throws are skill checks, where you add any levels in that skill and the DM from an appropriate characteristic. For example, a throw of Gunnery 8+ would mean ‘roll 2d6, add your Gunnery skill and the DM from an appropriate characteristic such as Dexterity, and get over 8’.
So: which characteristic(s) go with which skills? Here's a list someone else prepared earlier:
Advocate
Animals
Athletics
Art
Astrogation
Battle Dress
Broker
Carouse
Comms
Computers
Deception
Diplomat
Drive
Engineer
Explosive
Flyer
Gambler
Gunner
Gun Combat
Heavy Weapons
Investigate
Jack of All Trades
Language
Leadership
Mechanic
Medic
Melee
Navigation
Persuade
Pilot
Recon
Remote Operations
Science
Seafarer
Sensors
Stealth
Steward
Streetwise
Survival
Tactics
Trade
Vacc Suit
Zero G
Thoughts, ideas or direct pointers to where this has already been sorted (
