BhilJhoanz
Mongoose
All of your comments are perfectly reasonable and fine house rules but we chose to use rules strictly (in most cases) so that there will be no confusion -- combat is an abstraction after all and I'd prefer for it to go as efficiently as possible so that we can get on with the story. Pausing every round to consider whether the rules fit the situation and how they should be changed gets in the way of the story -- it also opens up room for players to bitch when things don't go their way and try to come up with elaborate reasons for house rulings that would work to their advantage.
What's more, had the situation been reversed (me with the init and sneak attacks) I would have been very bothered to have the DM take away a core class ability of mine that was granted by the printed rules -- I think the rest of you would have been too!
I accepted my fate boldly and would do it again -- That's why I have a 10 Reputation (Brave)!
What's more, had the situation been reversed (me with the init and sneak attacks) I would have been very bothered to have the DM take away a core class ability of mine that was granted by the printed rules -- I think the rest of you would have been too!
I accepted my fate boldly and would do it again -- That's why I have a 10 Reputation (Brave)!