What type of turns in the Game..?

soulman

Mongoose
I sold my old copy, and do not have the new...
What turns for moving do ths ship have...

I`m working on a modern dogfighters system, and like to know please...

if you can let me know the movement turns for the ships, i kow some was more agile then others...

Many thanks
Alan sowle
 
I think you want to know...

1/45
2/45
1/90
2/90
SM

Modified by...

Agile
Lumbering
Special Action (Come About)

Base rule is you must move one half you move forward before you turn, with 2 inches between turns if you have more than one.

Agile means you may turn after only 1/4 of base movement, and 1 inch between turns.
Lumbering means you may only turn once and may not move after you turn.
SA (Come About) adds one turn of the type you already have (45 or 90 degrees).

SM is Super Maneuverable, which allows any number of turns, of any degree. (Not sure if it is still limited by the 2 inches between turns though, it could be important around terrain.)

Hope that helps.

Ripple
 
So sorry about that, cold fingers yesterday...

Ships movement on the tabletop, i think its 45 degree turns, and some ships have 2 i think..?
Not sure..

I like to know the turning options you have in the game, and any specials, like tighten turns etc....

I`m wishing to add the idea to modern day jet combat you see...

Thanks
 
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