Following on from my post about my Dragon Class Ship if my friends Pcs abandon Drinax and turn Mercenary what fee could their Dragon and its crew fetch?. Here's a reminder of it
It swaps The 2 55 ton docking bays for 2 50 ton Bay weapons and A 10 ton medical room, adds +50% Armour to raise it to tons of Crystaliron Armour, gives the 6 triple turrets 6 Missile Racks, 6 Pulse Lasers and 6 Sandcasters, swaps the 50 double staterooms for 13 double and 3 single Staterooms hold the crew then swaps the 34 other staterooms for A 68 ton Barracks holding 34 men, has 12 tons of ammo for both Missile Racks and Sandcasters and most things use advanced tech to make things smaller
Its has 50 tons of Cargo space. Its 16 staterooms hold a crew of 16 Gunners, 6 Engineers, 3 Medics and 1 Navigator in double staterooms, its 3 single staterooms hold 1 Pilot, 1 1st officer and 1 captains, its 68 ton barracks hold 30 regular, 3 Sergeant and 1 Lieutenant type Marines and they all have A +3 DM in their 5 key Skills and A +1 DM in their 3 none-key skills
It swaps The 2 55 ton docking bays for 2 50 ton Bay weapons and A 10 ton medical room, adds +50% Armour to raise it to tons of Crystaliron Armour, gives the 6 triple turrets 6 Missile Racks, 6 Pulse Lasers and 6 Sandcasters, swaps the 50 double staterooms for 13 double and 3 single Staterooms hold the crew then swaps the 34 other staterooms for A 68 ton Barracks holding 34 men, has 12 tons of ammo for both Missile Racks and Sandcasters and most things use advanced tech to make things smaller
Its has 50 tons of Cargo space. Its 16 staterooms hold a crew of 16 Gunners, 6 Engineers, 3 Medics and 1 Navigator in double staterooms, its 3 single staterooms hold 1 Pilot, 1 1st officer and 1 captains, its 68 ton barracks hold 30 regular, 3 Sergeant and 1 Lieutenant type Marines and they all have A +3 DM in their 5 key Skills and A +1 DM in their 3 none-key skills