FreeTrav
Cosmic Mongoose
rust said:For my desert world setting I first made two lists, one with the important
technologies and devices and one with the important everyday situations
(work, household chores, holidays, etc.). Then I created an average fami-
ly, parents and kids, and made notes how each of the technologies would
affect each of the everyday situations of the members of this family, ba-
sically a normal day's journal of life in my setting. As a result I got a ra-
ther good impression how the various technologies would interact under
the specific conditions of my setting, which made it a lot easier for me to
describe everyday life in this setting.
Rust, I/Freelance Traveller would very much like to see an article about doing this generically, with some worked examples - this sort of thing would be VERY useful for game masters who want to create a "proper feel" for their worlds, or for people who want to create plausible worlds to share with others...