Right, i've bitten the bullet and booked the 12th as the day... Sorry Ben
The day should go something like this...
10am -10.30am
Sign-in - Say hi to everyone, taunting optional
10.30am - Noon = Game 1 (5 pt Skirmish)
Space Superiority - (terrain, no hyperspace), Max 8 ships (10 Drazi)
Noon = Lunch break - if desired by majority...
12.30 - 2pm = Game 2 (3 pt Raid, minimum 1 raid ship (or higher PL) )
Assassination - (terrain, no hyperspace), Max 8 ships (10 Drazi)
2.15pm - 3.45pm = Game 3 (2 pt Battle)
Rescue - (terrain, One ship of the fleet may start in hyperspace)
Max 8 ships (10 Drazi)
4pm - 5.45pm = Game 4 (3 pt War, must have at least one War (or higher) ship - this ship may not start in hyperspace)
"Seize the Outpost" - (One ship may start in hyperspace, terrain)
Max 10 ships (12 Drazi)
5.45pm - 6pm = Awards etc... Then depart.
P+P rules amendments apply with the exception of Centauri Hunting Packs.
Triggy's Beam system in operation
Fleets and races may be different for each game - just declare at the start of the tourney (and give a list to me).
"Seize the Outpost" = Middle of the table will be an ancient weapons platform. Said platform can be destroyed for 10VPs (only the side that delivers the "killing shot" gains the bonus, obviously) or it can be boarded - as per the usual rules - and once the automated defense drones (Troops) have been defeated, the occupying player can utilise the stations weaponry... this will be a Turret mounted, Triple Damage, Precise Beam weapon with a 30" Range and 4 Attack Dice. The only drawback to the weapon is that it ALWAYS fires last!
Also, the player in control of the station at the end of the game earns an additional 20VPs :shock:
PLEASE NOTE, THIS IS A "PROPOSED" SCENARIO, THAT HAS YET TO BE PLAY-TESTED... HENCE NO STATS FOR THE STAION (HULL/DAMAGE ETC...) IT MAY PROVE TO BE TOO PROBLEMATIC OR TIME CONSUMING... IF SO, THE LAST GAME WILL CHANGE TO "ANNIHILATION"