Kincaid said:Im just now playing this map and having a heck of a time figuring out the sewers map. Does this map make any sense with the adventure? I cant even figure out which way it goes (orientation)?
C'mon mongoose playtest your modules before you print them and put notation on the rooms like they said above!!
Halfbat said:*** SPOILER WARNING - GM ONLY ***
I know this is an old post, but I had to redraw the plan of the tower to fit the number of troops that the Golden Skull scenario required as my PCs were really sneaky, virtually bypassed the sewers but got to the keep the night before the assassination, with the Prince and his troops (the alternative ending). Rather than keep it to myself, you are welcome to use the following.
Alternatively, the fortress can be used in almsot any other game!
PDF 1" to 5' of Fortress Ground Floor (2% overlap)
PDF 1" to 5' of Fortress Upper Floor (2% overlap)
PDF 1" to 5' of Fortress Top Floor (2% overlap)
GIF image of the external plan of the fortress
GIF image of the whole lot for GM's use
Hi! I'm glad to hear you're enjoying that old module I wrote so long ago.
I wrote that book under contract for TSR, Inc., so I don't own the rights to it and thus am not able to give you permission to use it. You would need to obtain permission from Wizards of the Coast, who purchased TSR and all of their copyrights and other intellectual properties.