nats
Cosmic Mongoose
The vehicular combat rules in the core rule book are very confusing I think.
With enclosed vehicles surely most if not all of the shots against it would hit the vehicles exterior and practically never hit the people onboard? But the rules confusingly say that also any 'visible people' can actually be hit directly by fire. I do not see how this would be the case? There would be a very low chance indeed of hitting the people inside an enclosed vehicle. But this % chance is not explained in the rules anywhere.
Most importantly how does this work with open vehicles? If you have a vehicular weapon firing at an open craft surely the fire cannot be accurate enough to be aimed against any particular passenger? If it did hit them it is very likely that it would kill them outright so the chances of hitting them should be very slight. But then the fire wouldnt all go against the vehicle sides etc either unless the firer was specifically aiming for the vehicle rather than the passengers?
Has anyone actually used these rules for vehicular combat and managed to make any sense of them?
I am thinking that with enclosed vehicles ALL damage should apply to the vehicle hit points and none to passengers unless they are hit via critical hits. With open vehicles 50% of damage should apply to the vehicle and the other 50% be apportioned equally between all the passengers as they will not gain any benefit from cover or armour? That would thereby tend to avoid all of the heavy weapons damage being applied to a single passenger which would definitely ruin their day.
Also as an aside I think the Hit Severity table on page 141 is not termed correctly. It keeps referring to 'Hull Severity increased by +1' but should that not be 'Critical Hit Severity increased by +1'? There is no Hull Severity or am I missing something?
Flipping confusing rules. They should be made a heck of a lot simpler. The whole chapter on vehicles rambles around like mad. I am of the opinion I should just house rule the whole thing.
With enclosed vehicles surely most if not all of the shots against it would hit the vehicles exterior and practically never hit the people onboard? But the rules confusingly say that also any 'visible people' can actually be hit directly by fire. I do not see how this would be the case? There would be a very low chance indeed of hitting the people inside an enclosed vehicle. But this % chance is not explained in the rules anywhere.
Most importantly how does this work with open vehicles? If you have a vehicular weapon firing at an open craft surely the fire cannot be accurate enough to be aimed against any particular passenger? If it did hit them it is very likely that it would kill them outright so the chances of hitting them should be very slight. But then the fire wouldnt all go against the vehicle sides etc either unless the firer was specifically aiming for the vehicle rather than the passengers?
Has anyone actually used these rules for vehicular combat and managed to make any sense of them?
I am thinking that with enclosed vehicles ALL damage should apply to the vehicle hit points and none to passengers unless they are hit via critical hits. With open vehicles 50% of damage should apply to the vehicle and the other 50% be apportioned equally between all the passengers as they will not gain any benefit from cover or armour? That would thereby tend to avoid all of the heavy weapons damage being applied to a single passenger which would definitely ruin their day.
Also as an aside I think the Hit Severity table on page 141 is not termed correctly. It keeps referring to 'Hull Severity increased by +1' but should that not be 'Critical Hit Severity increased by +1'? There is no Hull Severity or am I missing something?
Flipping confusing rules. They should be made a heck of a lot simpler. The whole chapter on vehicles rambles around like mad. I am of the opinion I should just house rule the whole thing.
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