Vehicle Handbook Update 2026 - Now Here!

The weapon is a component, not a vehicle. It is 4 spaces to one ton.
It can't be. A space is defined as the space you use for contruction and then another hidden space that can't be used. So every space is effectively 2 spaces.

Except when they are not.

Hence the use of the word inconsistent.

All this could be avoided by a definition of a space that doesn't sometimes mean twice the size.

(not to mention the ridiculous inconsistency of the Robot slot)

Why litres, cubic metres and displacement tons can't be used is a complete bafflement.
 
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It can't be. A space is defined as the space you use for contruction and then another hidden space that can't be used. So every space is effectively 2 spaces.

Except when they are not.

Hence the use of the word inconsistent.

All this could be avoided by a definition of a space that doesn't sometimes mean twice the size.

(not to mention the ridiculous inconsistency of the Robot slot)

Why litres, cubic metres and displacement tons can't be used is a complete bafflement.
It can be. If you install that vehicle weapon on a ship, it is the listed spaces/tonnage. Only when you store the attached vehicle are you having to worry about chassis, fuel, etc.
I get it. You want dtons and only dtons. Faked obtuseness does not get anyone closer to understanding the system they decided to use.
 
No, I do not just want displacement tons.

I am not being obtuse, and would have thought you would comprehend my dislike of what has made it to pre-print.

What I want is a consistent definition of spaces and slots that scale between the various design systems.

Having a space that is sometimes one space and sometimes two is not good design, slots are in an even worse place since they can be anything between 3 litres and 55 litres depending on the scaling and context and also sometimes two and sometimes one.

Define a space as 1/4 of a displacement ton, and define a space as so many slots and you have consistency.

At the moment there is none, as was pointed out before this project was even started.
 
No, I do not just want displacement tons.

I am not being obtuse, and would have thought you would comprehend my dislike of what has made it to pre-print.

What I want is a consistent definition of spaces and slots that scale between the various design systems.

Having a space that is sometimes one space and sometimes two is not good design, slots are in an even worse place since they can be anything between 3 litres and 55 litres depending on the scaling and context and also sometimes two and sometimes one.

Define a space as 1/4 of a displacement ton, and define a space as so many slots and you have consistency.

At the moment there is none, as was pointed out before this project was even started.
The space is always one space. The spaces you define the vehicle with are the customizable ones.
Pardon if you weren't being obtuse... it sounded like you were being obtuse, confused about the chassis space, because we all know you are smarter than that.
 
We do seem to be getting tied in knots and in somewhat of a tizz over the issue of spaces - which I understand, different strokes for different folks and all that.

The explanation of spaces on p25 has definitely proven… problematic. The first paragraph starts off perfectly, describing a space as an abstract unit before then trying to define it in engineering terms - what happened to the abstract unit!
How big is a space really should be asking, “Heh, I’ve started with X useable spaces what is the absolute smallest size dTon of garage I can cram this into.”

Pages 28-34 tell you that. All components that need space take up useable spaces - the barbette on your tank needs 20 useable spaces. A seat takes up 1 space. does it take up 1/2 dTon? No, it’s actually about half of that. Roughly, more or less.
 
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