Vehicle Handbook Update 2026 - End of the Month!

On page 16, the section on the AFV trait says to see the AFV section on page 16, creating an infinite recursive loop.
 

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Well, I haven't actually gotten that far in reading this yet (too many demands on my time interfering with reading the new material, blast it all!), but I'm intrigued with some of the possibilities that I haven't reached yet. For instance, biological vehicles - when I saw this, my mind immediately jumped to "MEGAFAUNA!" I believe that the Robot Handbook was mentioned as a way to design animals of the appropriate size - a biological walker would easily be used in the same way to design an analogue for dinosaurs, dragons, other such oversized beasties... (Let the evil, megalomaniacal gloating commence...)
 
Well, I haven't actually gotten that far in reading this yet (too many demands on my time interfering with reading the new material, blast it all!), but I'm intrigued with some of the possibilities that I haven't reached yet. For instance, biological vehicles - when I saw this, my mind immediately jumped to "MEGAFAUNA!" I believe that the Robot Handbook was mentioned as a way to design animals of the appropriate size - a biological walker would easily be used in the same way to design an analogue for dinosaurs, dragons, other such oversized beasties... (Let the evil, megalomaniacal gloating commence...)
Indeed and that has been done during the beta testing and vehicle design phase. To great effect. ;)
 
Well, I haven't actually gotten that far in reading this yet (too many demands on my time interfering with reading the new material, blast it all!), but I'm intrigued with some of the possibilities that I haven't reached yet. For instance, biological vehicles - when I saw this, my mind immediately jumped to "MEGAFAUNA!" I believe that the Robot Handbook was mentioned as a way to design animals of the appropriate size - a biological walker would easily be used in the same way to design an analogue for dinosaurs, dragons, other such oversized beasties... (Let the evil, megalomaniacal gloating commence...)
Dino Riders, except the armor and weapons are integrated.
 
I assumed this was the artist listing. Is that not the case?

ILLUSTRATIONS
Alberto Bontempi, Gary Trow, Joel Thomas, Matthieu
Jedoux, Quentin Soubrouillard, Sergio Villa, Fabio
Paciulli, Vincent LaÏk
It could be but Drivethrurpg doesn't have the artists named which is easy to do if you're the publisher. With that list it could be a fifteen second copy and paste.
 
It could be but Drivethrurpg doesn't have the artists named which is easy to do if you're the publisher. With that list it could be a fifteen second copy and paste.
In the book or in the sales listing? I bought my copy at DTRPG, and that is from the credits page
 
I get why an artist would want to credit for art in a publication and I concede that I know absolutely nothing about this but are you obligated to credit them, is it just expected, or it part of the purchase/contract agreement?
 
The artwork finally solves my angst, about which side the steering wheel is on, in futuristic vehicles that don't require roads. 👍
Or, the centre.
Might depend on the local market.
Nonsense. In the future, civilisation has finally achieved enlightenment and drives on the left as God intended.
Plug and play steering wheel.

Well, as someone who lives across the Pond, I find I rather like the "otherness" feel it gives to the Far Future to having vehicles with the control apparatus on the Wrong Side . . . :)


But seriously, the reconfigurable "Plug-and-Play" type Dynamic Link Control Interface makes the most sense for vehicles at that TL. You configure it how you want it, or to how the world and/or local traffic situation requires.

My PCs always set it up on the right . . .
 
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