Vehicle Armour Question - what's the right number?

Marascal

Mongoose
Ok, so I'm trying to design a grav tank for a merc company I'm writing up using the second edition mercenary rules and I have a design question.

There's a vehicle called the "Newpoint Grav APC" which is nearly perfect with around 70 armour but I want to make it a big bigger and maybe switch a couple of things around. I got the 5/6 vehicle supplement book to help out but it says that the max armour level which can be applied is 3x the tech level. So...the Newpoint should be about 39 max.

Have I missed something obvious here?
 
OK, the max armour of a vehicle depends if it is a AFV, which the tank would be, so that means it max armour is x15, and base armour is double. So the Newports armour would start at base level x 2 (10, as at TL13 base armour is 5, so that is doubled) and its max armour would be 150 (10x15).

Pages 29 and 30 explain about armour and AFVs

Hope that helps :)
 
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