USMC vs MI vs ARACHNIDS

Cliff

Mongoose
Just the thought of this brings great pleasure. I wonder who would win?
Are the BF:EVO tanks supposed to be really good? I bet Exo's could do some good damage :twisted:

I think it would be interesting to have the USMC fight against the arachnids, because of the tanks. The battles will seem more realistic in my opinion if you use USMC stuff. MI stuff seems too futury. Like, crazy futuristic. lol

Anyway, I posted this mainly cause i was bored. The MI are being re-painted and the arachnids still need work. Ill update later. Cliff, out
 
not sure the point would balance from one sytem to the other to be honest, its a bit like warhammer army V a 40k army for example, close mechanics but not balanced to play each other.

that said i cant see a problem of bugs v USMC as it wouldnt be a balanced war anyway so woyld be good for some senario fun, as i recon the stats would be compatable and it maybe a case of saying bugs get 10% points V bfevo armies for example
 
Mr Evil said:
not sure the point would balance from one sytem to the other to be honest, its a bit like warhammer army V a 40k army for example, close mechanics but not balanced to play each other.

Yep, the points values between the Evo games have not been balanced. If you just want to throw points values out of the window and try a couple of Abrams vs a bug horde though, the rules should work just fine together :) I'm planning a few "The Arachnids arrived early" games myself. You can't guarantee true realism, but it should still be fun to watch current-day armed forces blasting away at 'em.
 
Well, I have too much free time and the rules for BF: Evo, so I thought I'd give it a go.

For those of you who tried the basic rules at one of the MGP events, I just used those rules coupled with the Evo USMC and Bug rules and just used the first round of units in this 1000pt game, so I just took...

3 basic USMC squads + Abrams tank

vs.

50 Warrior Bugs + Tanker

Here's a very brief synopsis of the game...

Top 1 – 9 bugs dead, 1 wound on tanker
Bot 1 – 2 bugs die in reaction fire

Top 2 – 14 bugs dead, 3 wounds on tanker
Bot 2 – 4 bugs die, 1 marine killed in tanker fire (really bad luck)

Top 3 - 13 bugs die, 2 more hits on the tanker
42 dead bugs shatters the army, game over

Well, it was a pretty open table, but it’s still tough to get across the board! I could have tried some tunnelling or just let my tanker do as much work as possible before it died and then advance my army (so it wouldn’t shatter so fast), but I thought I’d just see how a basic game went. The armies don’t actually seem too imbalanced at this stage, although I’m sure adding a lot of jumping units would certainly make SST models a lot more powerful.

The bugs also had a lot of bad luck. Every time the bugs got in reaction range, pretty much every shot hit them and then they'd fail their save.

So, there's your answer, they're pretty close!
 
I'd like to see a fast attack swarm fighing that army.
Take 2000p and field 40 Firefries, 10 Acid Ripplers, 3 Infiltrators and 2 Mantis Hunters.

I asume it would be a slaughter cause BFE Armies are unable to jump and the Infiltrators will rip the tanks apart.
So as long as there is some terrain (BFE should be cityfight, so terrain-heavy) the Bugs just need to jump from cover to cover and splatter any isolated troups.
 
ok, i think if that many warriors died, the person playing as them is not to good at the game... either that or they have been walking under ladders, licking black cats... or somethin. anyway, I still think it would be an interesting battle.. Bassically, the game would seem like the arachnids attacked YEARS earlyer.


Oh yeah, this brings up somethin interesting, I am either very lucky, or alex is very unlucky... or both. Cause I killed 4 of 6 exo suits with a mantis hunter and warrior bugs. X2 Derringer rotary canon scares me. Bassically youd see a flash of light, then nothings there. :shock:


WOOOOOOOOOOOOAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH :cry:
:lol: THIS MAKES NO SENSE!
 
Cliff said:
ok, i think if that many warriors died, the person playing as them is not to good at the game... either that or they have been walking under ladders, licking black cats... or somethin. anyway, I still think it would be an interesting battle.. Bassically, the game would seem like the arachnids attacked YEARS earlyer.

E!

Well, you have to take into account that in Evo, it takes a lot longer for the bugs to cross the board and they lose the second they are reduced below 1/4. Seeing as how in this basic force, the bugs have no way to harm the enemy before getting shot up (I again, could have used tunneling, but i kept it basic), the bugs lost because they couldn't harm the enemy and because of some bad rolls. HOWEVER, had the battle ended with the last model dying, I bet the USMC would have had less than 10 models at the end of the game.
 
Only tangentially relevant, but about half a lifetime ago, I tried a direct conversion of a few Space Marine odds and ends into Twilight 2000; a Batallion Combat Team from the US Fifth Armoured Div took on a reinforced company of Imperial Fists. It's amazing how crap the future can be :P

The method of relation and conversion- all done in T2K stat- centred on a person. If a given Str of weapon makes an average person die 66% of the time, find the damage value that equates to roughly those odds. Range is range. Back in those days 40K still had a ground scale. Armour save translated into varying degrees of armour piercing. Etc.
Vehicles were assigned against those that performed the same tactical roles, mostly, although it really should have been Baneblades against M1A2.
Look for that sort of balance point in the middle of the scale, like the average human, and weight it outwards from there if there's any converting that needs to be done.
In case anybody cares, the Adeptus Astartes had their geneseed handed to them in every arena except urban combat. Only their infantry equipment was up to the job, at support weapon level and above they were hopelessly outclassed. To be honest, Bradleys would be better for the job than Abrams- the autocannon would be a potential match winner. I'm shamed to admit I've forgotten what the American armed forces are using for air defence artillery at the moment, but that would be even messier. Let a Russian ZSU-30-6, or even the older Shilka, open up on a field of bugs, and the only other unit you would need would be a bulldozer to bury the remains of the bugs.
 
In that case I have to remind you that the Morita Assault Rifle is a GAUSS Weapon - a personal Railgun if you want so.
Seems to me like the bugs wouldn't be very impressed by the battery of a Shilka (though they may be driven back form the impacts).
 
You are joking if that were GAUSS weapons
1)sixgun is too powerful like any other weapon
2)rof is waaayyy too big
3)What about future realeses of GAUSS aremed specialists (SCION will do something right in a while)
60" D10+1 accurate killshot multihit pack
or something like that
 
well they are gauss rifles with caseless ammunition.
it's stated like that in the rpg books.

I mean a Vulcan has bascially just a sixgun rotary cannon, not that impressive. One of those anti aircraft monsters with 4 20mm autocannons could have a decent chance in ripping arachnids apart though
 
why?makes sense, really?think of it-eldar catapults are also gauss guns(remember-gauss is railgun(of a kind), not this whatever that necrons use and GW named gauss flayers), and they are no more potent than bolters(and apparently have lower range :lol: ).plus, even in the MI book it states that they have punch greater than the modern day heavy machineguns.
 
sure, but why bother with gunpowder when you can use electricity? less moving parts, less dirt(no dirt from the burining of powder), more place for ammo with no casing or initiating material.
 
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