Here you go
“Lifters Z-Drives Z
Lifters are anti-gravity hull plates that negate local grav- ity and provide a limited abil- ity to change location. Lifters produce only a lim- ited lateral movement vector and are not suited to long distance travel on a world. Lifters have an effective hori- zontal top speed of 25 kph. Lifters operate optimally within 1D of a gravity source; they are ineffective at dis- tances beyond 1D.”
“G-Drives G
Gravitic is a less efficient version of the M-Drive. Usu- ally powered by an integral FusionPlus, it does not need a separate Power Plant. G-Drives are manufac- tured with performance lev- els from 1G to 9G. G-Drives are governed by the 10D limit, and are best suited to operation near worlds (or near stars). Be- yond the 10 D limit, G-Drives operate at 1% efficiency.”
“M-Drive M
Maneuver is the standard in-system ship drive. It in- teracts with gravity sources to produce vectored move- ment. It requires a separate Power Plant. M-Drives are manufac- tured with performance lev- els from 1G to 9G. M-Drives are subject to the 1000D limit: beyond 1000D from a gravity source, the drive operates at only about 1% efficiency.”
In the end it’s fairly simple Lifters are mostly useful for moving cargo and other things which are not meant to move they don’t have the range or thrust to be used for either ships or vehicles.
Grav drive is effective for travel on a planet good for vehicles
And M-Drive is what a space ship or star ship need to be effective.
Thanks for the details there. I'd say that 99% needs to be 100% to allow for weak thrusters that one expects ships to use to maneuver to work. We know mass isn't eliminated, just counteracted in the game. Even negating 100% of your weight means your mass still needs power to turn and move. I'd say using your M-drive to maneuver out of a ground hangar would require massive control of thrust - not impossible, but why bother when you'd have maneuvering thrusters whose job is to literally make you turn? I like the engineering models to make practical sense, and practicality should be baked into the design system as much as possible. It doesn't take much other than a few extra thoughts and, sometimes, a sentence or two. Foresight can head off a great deal of future headaches that could/should have been resolved at the design stage.
The G-drives are a bit puzzling with their explantion of integrated power (or at least I'm assuming the FusionPlus is somehow an integral power source). Why they would be that way is a head-scratcher. Does the book explain more about what they are and why they would do such a thing? It sounds like it's a bit like a battery (the H.Beam Piper's universes utilized collapsium-plated batteries for small vehicles, but everything else used standard nuclear plants or mass-energy converters - and Miller cites Space Vikings as a source of ideas). Grav drives are currently fantasy, but until we can replicate gravity we can only speculate on the possibility. The question is why you would embed a power source in your drive. Why not just utilize an external power source? While technicall integral just means integrated into the power source, there is a very wide margin of interpretation here as to what the hell it means. And still, why?
The M-drive failing at the 1000D limit irks me in the fact that nothing is said that it's more effective the closer it is to the same field. So if it can fail without a field present, why isn't it more effecient the closer it is to whatever is generating the field? Sure, it's gravitics and thereby pure fantasy at this point, but if we use magnets as an example, there is a range where the field is stronger, at the optimal distance, and then when it's weak or non-existent.
So with the explanation provided, grav vehicles would have lifters and g-drives. Lifters apparently don't have mention of integral power sources, so another kind of miss there in the model in that it has explanatory gaps. Star and Space ships would have lifters and M-drives.
Argh, now I may be forced to go crack open the dreaded black book.
TYVM for the quotes.