Funny Marc has said it’s not a reaction drive fusion engine “ Maneuver Drives Are Gravity-Based. The theoretical underpinnings of Maneuver involve the strength of gravita- tional fields from stars and worlds. The practical result is that In-System Drives operate within specific distances of stars and worlds, and are essentially unusable beyond those distances.
Marc is misremembering his own rules:
Thrust: Ships maneuver using reaction drives, referred to as M-Drive or maneuver
drive.
LBB2 '77
Fusion Drives As Weapons: Any ship may use its maneuver drive as a weapon when at short range, provided the drive is operational, and fuel is available. When used, the ship attacks as with energy weapon...
Any ship may use its fusion maneuver drive as a weapon with a factor equal to its G rating.
LBB5 '79
Compensators. Integral to Maneuver Drives, Gravitic Drives, and Lifters is an inertial compensation component which counteracts the effects of acceleration on occupants of the ship.” T5. I would say that Marc trumps both Chadwick and Nilsen.
Marc has written T5 since TNE and changed things to give the fanon what it wants.
M-Drive was not a reaction engine in CT.
Yes it was I just quoted where it says so.
In fact TNE invalidated a lot of the core tech that Marc created for Traveller.
Frank was responsible for most of the tech side - LBB4, Striker. High Guard '79 was hastily removed and replaced with '80, notice the difference in the credits?
HG 79 Game Design ..................................................................................... Marc William Miller
HG 80 Second Edition. ..... Marc William Miller, Frank Chadwick, and John Harshman
Since one of the Goals of TNE was to try to do to Marc what TSR did to Gygax.
What evidence do you have for that? Marc left GDW to pursue a career that would pay the bills by his own choice.
I would say if any edition was invalid it would be TNE since they change large parts of Marc’s original game.
Now that I agree with except with regards to the technical architecture of FF&S which I consider to be a vast improvement on MT and Striker. I was not a fan of the d20 house system. The setting never bothered me all that much although I did enjoy the hope of TNE, exploring, rebuilding...
PGMP & FGMP using ammo instead of a portable fusion plant, lasers using cartridges instead of batteries the list goes on and on of things that were rewritten for TNE.
And carried forward to T4, T5, MgT in a lot of cases.
The fact it’s your main source for every argument just make your argument weaker.
It isn't my main source, my main source is always CT.
MegaTraveller which you hate was at least had the core books written by Marc according to Marc. Who has never once said he didn’t.
I don't hate MT, I have every print edition, everything done by DGP, Robots, Manhunt and consider Hard Times to be one of the best settings they ever produced.
If Marc wrote MT why did he write it on DGP computers that had a different file system to GDW's? Why didn't Marc just write it on the GDW computers in the first place? Why was it necessary to labouriously copy it across from DGP's computers to GDW's and introduce loads of mistakes in the process?
I know Marc had oversight of the MT project and discussed the nuts and bolts of it all, but the writing and editing were done by DGP.
One last point. I have long been an advocate for greater compatibility between T5 and MgT, espeacially for Third Imperium related stuff. I am not wedded to Traveller being the Third Imperium role playing game (which is something MT was and MgT is rapidly becoming), I prefer the original CT and MgT1e of Traveller being rules to design your own setting.
Vehicles is meant to be a setting agnostic book, not a Third Imperium book.