I got them to change the drawing of that one robot that looked like a little dog... because, that was just racially insensitive.Maybe it's the fact that I'm a former tank crewman and have a BUNCH of experience in the Mystical Art of the Care and Feeding of Tracked Vehicles that this particular designed got on my one good nerve so much.
And art has been something that Mongoose REALLY needs to get a handle on. The pairing of the art with the stat-sheet is important and gives the reader a major impression of the described equipment.
Need another example? How about the STUPID dog-headed 'sighting systems' on two Vargr firearms in the same book, Aliens of Charted Space 1?
That is literally the most ignorant illustration I've seen in Mongoose Traveller 2e and it needs to excised from any future printings.
By their logic, every frikkin' piece of machinery from Terra should look like a Goddamn monkey....I got them to change the drawing of that one robot that looked like a little dog... because, that was just racially insensitive.
This actually brings up a random thought when it comes to how many people you can fit in a Space in emergency. I was actually going to call it the Clown Car Problem, but that might not fly... (or wait! Flying Clown Car! With deep water submarine capability... okay who put the shrooms in my coffee?)
You can refer to phone booths. Everyone who plays Traveller is old enough to understand.This actually brings up a random thought when it comes to how many people you can fit in a Space in emergency. I was actually going to call it the Clown Car Problem, but that might not fly... (or wait! Flying Clown Car! With deep water submarine capability... okay who put the shrooms in my coffee?)
Yeah, but actually, an airliner's bathroom is probably closer to one Space. And if that phone booth is a police box, there may be some extra complications.You can refer to phone booths. Everyone who plays Traveller is old enough to understand.
No complications if you build it from the Exotic Technology Section of HG and have a cool scarf! lolYeah, but actually, an airliner's bathroom is probably closer to one Space. And if that phone booth is a police box, there may be some extra complications.
But phone booths are used to change into your cape.You can refer to phone booths. Everyone who plays Traveller is old enough to understand.
I have no problem that a G-carrier can't carry a Fusion-Z Gun. That was a crazy decision someone at Mongoose made originally. Why on earth would a glorified APC carry what should be the most powerful vehicle-scale weapon in the game?Those energy guns were taken from the original Vehicle Handbook that I'm now fixing, so it is a carried-forward problem that needs to be fixed.
Problem number one is that as written, the g/carrier can't actually carry a fusion gun-z in its small turret, so that has to be fixed by making a smaller set of energy weapons. No reason why the larger set can't be looked at. When we get into weapons of that (larger) scale it will make sense to make them equivalent to spacecraft weapons. In fact making, them scale appropriately and be 'interchangeable' would help enormously.
With Fusion + I don’t see energy being an issue but I do think that certain weapons should require different turret type. Adding the Fusion gun to the Astrin was done in the TNE the original from MegaTraveller didn’t have offensive weapons. I don’t think we need to add an energy requirement just restore the tonnageI have no problem that a G-carrier can't carry a Fusion-Z Gun. That was a crazy decision someone at Mongoose made originally. Why on earth would a glorified APC carry what should be the most powerful vehicle-scale weapon in the game?
Please bring some sanity back to some of these vehicle designs, Geir.
(energy weapons should require energy to power them, and that requirement should be a limitation for what can carry them, just as size is)
Actually the MegaTraveller G-carrier had a Fusion Rapid Pulse X-gun (See Imperial Encyclopedia page 77).With Fusion + I don’t see energy being an issue but I do think that certain weapons should require different turret type. Adding the Fusion gun to the Astrin was done in the TNE the original from MegaTraveller didn’t have offensive weapons. I don’t think we need to add an energy requirement just restore the tonnage
Actually the MegaTraveller G-carrier had a Fusion Rapid Pulse X-gun (See Imperial Encyclopedia page 77).
The TNE G-carrier had a 2-Mj plasma cradle gun (see TNE corebook page 363).
Mercenary LBB | ||||||
Type | TL | TL + 1 | TL + 2 | |||
Standard | Mass (metric tons) | 4 | 2 | 0.5 | ||
Price | x1 | x1 | x1 | |||
RoF | 1 | 1 | 5 | |||
House Rule 1 | ||||||
Type | TL | TL + 1 | TL + 2 | TL + 3 | TL + 4 | |
Standard | Mass (metric tons) | 4 | 2 | 1 | 0.5 | 0.5 (Obsolete) |
Price | x1 | x1 | x1 | x1 | x0.5 | |
Rapid Pulse | Mass (metric tons) | - | - | 2 | 1 | 0.5 |
Price | - | - | x2 | x2 | x2 | |
RoF | - | - | Auto-3 | Auto-4 | Auto-5 |
House Rule 2 | ||||||
Type | TL | TL + 1 | TL + 2 | TL + 3 | TL + 4 | |
Standard | Mass (metric tons) | 4 | 2 | 0.5 | 0.5 | 0.5 (Obsolete) |
Price | x1 | x1 | x1 | x1 | x0.5 | |
Rapid Pulse | Mass (metric tons) | - | - | 1 | 0.5 | 0.5 |
Price | - | - | x2 | x2 | x1 | |
RoF | - | - | Auto-5 | Auto-5 | Auto-5 |
A flying submarine, while not impossible under the rules, seems suboptimal (get it! Oh never mind.)