Mr Evil said:sounds good, with only infantry and not using your guns just think of your low carbon footprint your making, there is a moral victory in thatmay not win the war but you did your bit to save the earth.
Captain_Nemo said:For this 750 point scenario that LBH has let us know about here is what I have re-thought
Yep That's right, I have just re-read the Victory Conditions!!!!
And Boy are we Frakkin BLIND. As the Defender; All you need to do is keep your units alive! Athough it won't be at all Easy. Still it can't be too bad either depending, of course, on the terrain the enemy's dice rolls and, your skill.
lastbesthope said:Captain_Nemo said:For this 750 point scenario that LBH has let us know about here is what I have re-thought
Yep That's right, I have just re-read the Victory Conditions!!!!
And Boy are we Frakkin BLIND. As the Defender; All you need to do is keep your units alive! Athough it won't be at all Easy. Still it can't be too bad either depending, of course, on the terrain the enemy's dice rolls and, your skill.
Damnit Nemo you're right I was blind.
Glad I swallowed my pride and raised the point on the forums.
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LBH
Gibbs said:So all the EFTF player needs to do is take SAS and keep them in an ambush mode for the whole game and maybe run around with a fireteam to get the enemy to try to target something?
lastbesthope said:Ahh but does shattering apply in the tournament scenarios. The Victory Conditions are VP based, not shatter point based.
There's one to ask Matthew.
LBH
The scenarios found later in this book feature their own victory conditions which may have nothing to do with shattering their enemies. The shattering rule is used for simple engagements where both armies are trying to wipe each other out.
Unless their are different rules for the tournament then the EFTF can never lose this scenario if they choose to take nothing but SAS and leave them in ambush for the entire game. Rather a cheesy and unsatisfying tactic I would think...
cordas said:lastbesthope said:Ahh but does shattering apply in the tournament scenarios. The Victory Conditions are VP based, not shatter point based.
There's one to ask Matthew.
LBH
It is clarified in the rule book, page 13. Last paragraph...
The scenarios found later in this book feature their own victory conditions which may have nothing to do with shattering their enemies. The shattering rule is used for simple engagements where both armies are trying to wipe each other out.
Unless their are different rules for the tournament then the EFTF can never lose this scenario if they choose to take nothing but SAS and leave them in ambush for the entire game. Rather a cheesy and unsatisfying tactic I would think...
except you have to build your force using the platoon lists in the rulebook, so you're limited to 1 SAS section per infantry section/tank
All units must be drawn from your main army list. The forces used in these scenarios need not follow the restrictions of the army list you use from the Advanced Rulebook.
John Wall said:except you have to build your force using the platoon lists in the rulebook, so you're limited to 1 SAS section per infantry section/tank
Thats not quite true. You must build your 3,500 point force according to the army lists in the book. To quote the tournament pack: