havercake lad
Banded Mongoose
Are there any rules or guidelines on working out a spaceship's armour if the ship is attacked whilst on ground etc by demolition charges or infantry heavy weapons etc ?
havercake lad said:Otherwise a kid with a toy catapult and ball bearings could turn a diocked stellar craft into Swiss cheese.
Gaining a +4DM bonus to hit anything on the starship-scale, ground
force weaponry must divide its damage by 50 before comparing it
to a starship-scale target’s armour.
R Arceneaux said:That does not make sense. Armor/shielding is armor/shielding and does not change its charistics just because the armor/shielding just happens to be in atmo as opposed to the vacume of space.
That's all there is to it, RAW. It's seriously overkill in most people's opinion, but that's what the book says.AndrewW said:Gaining a +4DM bonus to hit anything on the starship-scale, ground force weaponry must divide its damage by 50 before comparing it to a starship-scale target’s armour.
[/quote]Gaining a +4DM bonus to hit anything on the starship-scale, ground
force weaponry must divide its damage by 50 before comparing it
to a starship-scale target’s armour.
havercake lad said:Thanks. Missed this rule, where was it located ?
R Arceneaux said:If the rocket can hit a moving target then using that same rocket is should be far far easier to hit that same target when it is parked on a planet not moving.
Missed that , thanks for response.AndrewW said:havercake lad said:Thanks. Missed this rule, where was it located ?
That quote is from Book 1: Mercenary, Page: 73.
The Core Rulebook references the opposite (50 x for starship scale weapons on page: 151.
havercake lad said:Missed that , thanks for response.
R Arceneaux said:WHY would any kind of bonus to hit even be required in the first place. In basic D D Terms its a case of just dont roll a 1 on a d20 die (cosmic failure). It should be a virtual auto hit almost all the time.
The second thing that is stupid about the rule is WHY divide damage 50 damage just because what you are shooting at is big or is a space craft. IF this were the case then any time you shot at or hit anything with such a weapon you should and ought to 50 that damage as well. EQUAL application of principle should be the rule in any kind of fairly based rule application. In other words what is good for the goose is sauce for the gander.