Captain Handsome
Mongoose
I was toying with the idea of running Traveller at Origins 2013, and I was wondering if anyone had experience running it at conventions?
How does the system hold up in such a setting?
The general idea i have kicking around is a Caravan Guard situation but in space. Hardly original but hey, it would be my first con game.
The PC's would be contracted as additional security for a lesser merchant house that wants to try and undercut the competition short cutting through a few rough sectors. Shenanigans ensues etc, etc...
Another consideration, I'm a big proponent of pre-generated characters in con games, but Traveller has such an interesting character generation system that I feel it would be a disservice to not include it.
Alright so thoughts? Tips? Tricks? Cryptic Warnings of Doom?
I'm open to any and all feedback on this idea kicking around in my head.
How does the system hold up in such a setting?
The general idea i have kicking around is a Caravan Guard situation but in space. Hardly original but hey, it would be my first con game.
The PC's would be contracted as additional security for a lesser merchant house that wants to try and undercut the competition short cutting through a few rough sectors. Shenanigans ensues etc, etc...
Another consideration, I'm a big proponent of pre-generated characters in con games, but Traveller has such an interesting character generation system that I feel it would be a disservice to not include it.
Alright so thoughts? Tips? Tricks? Cryptic Warnings of Doom?
I'm open to any and all feedback on this idea kicking around in my head.