Been thinking about running a campaign but a little different.
Only really have the pocket handbook and the spinward marches book and thought this might make an interesting campaign but need to fine tune it slightly.
Keeping it humancentric I simply explain that humanity discovered the means to travel immense distances with the jumpdrive but did even better with what was called a Hypernet Gate.
However something or someone caused those gates to detonate effectively stripping the Marches of most of the highest tech, military forces and governing forces.
The players take the part of adventurers' who are looking to survive in this new era a sort of Firefly meets Andromeda if you will except no aliens and what passes for a government in this era is more Empire than Republic.
What do you think?
Too much or too little?
Only really have the pocket handbook and the spinward marches book and thought this might make an interesting campaign but need to fine tune it slightly.
Keeping it humancentric I simply explain that humanity discovered the means to travel immense distances with the jumpdrive but did even better with what was called a Hypernet Gate.
However something or someone caused those gates to detonate effectively stripping the Marches of most of the highest tech, military forces and governing forces.
The players take the part of adventurers' who are looking to survive in this new era a sort of Firefly meets Andromeda if you will except no aliens and what passes for a government in this era is more Empire than Republic.
What do you think?
Too much or too little?