BP said:Its a public forum - feel free...
As to using subsector maps as solar systems - that doesn't really hold the suspenders of disbelief up very well at all.
True, okay then Fulacin I believe in the Rhylanor subsector has a tainted atmsophere, type a starport and a very high tech level.
So a regular star say younger than Sol is currently say 7 worlds the nearest is Mercury in nature albeit smaller meaning a close orbit to its sun and its pretty much a boiling mass of mud.
Then the Venus world which is a greenhouse world of poisonous gases albeit worth collecting as these gases include trace amounts of very rare minerals which can't be mined normally as any attempt to set up such a facility doesn't last long enough for a decent enough haul and no ship can survive more than one very short stop and return before undertaking extensive repairs to its hull making a return trip unsurviveable since the hull damage isn't fully repairable.
The third world is actually a Mars like world, believed to have been inhabitable until some freak collision possibly a meteor shower rendered it all but a barren ball of dust (can you say subplot!)
Third has a single satellite orbiting it that mirrors Phobos in size and nature.
The fourth is inhabitable but its tainted atmosphere merely highlights then heavy industry that was prevalent on this world, the pollution and environmental damage will be a long time before it can recover from the willful damage incurred by the various corporations involved.
It is the main inhabited world in this system and is kept opperational thansk to the extensive mining in the asteroid belts that orbit the outer parts of this solar system.
Named Fulacin has two moons, one is perfectly natural and serves as a lunar outpost for the system the second is an artifical satellite more of a space station designed to shuttle personnel and goods to and from this system.
The station is one of several intended to safely check and transport goods coming into the system from a security viewpoint since the martial law that was declared Fulacin depends on the goodwill of its neighbouring surviving worlds to survive as its heavy industry has meant it has limted means to grow its own food much of which has been transferred to the lunar colonies since they're far safer than on the planet's surface especially as its one real selling point is its almost state of the art spaceport which is often the target of raids since they have the now very rare means of repairing and even building spaceships and other equipment that other worlds even other subsectors no longer have.
The fifth is a gas giant and have several stations designed to assist in the gathering of fuel and other research with a regular run to Fulacin with fuel cargo carriers that are even more prone to raids than Fulacin itself but even then enough fuel is gathered and prepared that it keeps the system's shipping in operation and have even gone as far as supplying the asteroid miners' with cut rates to keep them willing to trade their mining materials on Fulacin or even its space station when they don't fancy going down to the surface.
The sixth is its asteroid belt, believed formed from at least two worlds breaking apart it hides at least two mining colonies and a suspected bandit facility which has been broken up several times but somehow manages to get rebuilt within a few years before making its presence known.
Profits in this area used to be quite good, that is until the mining colonies began to consolidate their holdings going so far as to buy several armed ships to protect and even break the claims of thos unaffiliated with their colony or even the lone prospectors and are in the motion of trying to gain a monopoly on the materials they mine to increase their profits leading many to suspect they're being used by someone else to keep Fulacin from becoming more prominent.
The last planet is considered a dwarf ice planet similar to Pluto but has an unusual gravity field and there have been several cases of ships crashing there after misjudging the planet's gravitational pull as they enter the system.
Noone knows how many ships may lie buried there but a few have been rescued and a beacon has been put in orbit to wanr ships off, however every so often accidents happen and its suspected someone is deliberately switching off the beacon to take advantage of the salvage these unfortunates provide.
How's that for a start, too much?