MarcusIII
Emperor Mongoose
It wasn't popular and almost no one played it. Because it didn't fit well with class levels. Even though D&D was wildly popular then too.Worked fine in T20
It wasn't popular and almost no one played it. Because it didn't fit well with class levels. Even though D&D was wildly popular then too.Worked fine in T20
AgreedIt was popular enough to get several print runs. Going by CotI anecdotes and forum activity there were as many active players of T20 back in the day as there are MgT players now.
Almost correct.It failed because Hunter Gordon was ill then died, and MWM pulled the plug on the licence and gave it to Mongoose.
I’ve heard their latest upgrade to it wasn’t that well received.
Is this deliberately ironic, or do you not know what the sales of 5th were compared to 3rd?You heard right. D&D has been a house built on sand since 3rd edition. It's as if their business model is planned obsolescence.
"the message"
if they continue with pushing
Is this deliberately ironic
the artwork and messaging reflected a certain activist approach
I don't care how many people buy that pos, my point was that D&D keeps changing rulesets. 2e, 3e, 4e, 5e, 5.5e, and now a possible 6e, which all require the playerbase to buy new books for each edition, this is not a firm foundation. D&D's fanbase are loyal to the D&D brand, not the game mechanics (the players that were loyal to 3e game mechanics went to Pathfinder, the ones that were loyal to 2e went to OSR games). Therefore any game trying to appeal to D&D players will have to engage in this constant creation of new D&D-compatible editions to keep appealing to them.
They made their choices. *shrug* Propaganda does not good art make.
D&D's new romantasy genre is doing well, though.
EDIT: Call of Cthulhu and Runequest both have more editions than D&D, but the game systems in these editions are still very similar and to a large part compatible. D&D's new editions are often completely different games with the same name and similar setting fluff, like 2e to 3e, 3.5e to 4e, 4e to 5e, and now 5.5e to the possible 6e.
EDIT: And Stranger Things is done now, and Critical Role moved on from D&D, so it won't have those to help it. Who cares, time will tell.
No, I absolutely DO NOT think the game is broken, RAW. I think the RAW provide a framework for the table to create whatever sci-fi style they want. However, not every rule, option, or tech provided in the framework needs to apply to the chosen sci-fi style. I only remove that which does not apply to the universe the table wishes to play in. And if they want it all, then it is up to me as the referee to provide them with appropriate challenges.As I said: by saying this you agree that the game is broken, RAW. You just want to try to fix the rules by removing options that the rulebooks explicitly provide, thus removing player options. By changing the dice you allow players to face at least occasional challenge while also allowing the additional variety that the game provides.
The tutting approach of judging players for wanting to have fun, sci-fi options in a game based thousands of years in the future (or judging GMs for allowing them to explore such sci-fi scenarios) always bemuses me.
On the one side people talk about the ubiquity of the Traveller ruleset, and how it can be used to run a game in a huge variety of sci-fi styles. And on the other we have people saying “oh but don’t let your players have cyberware or advanced medical equipment you incompetent excuse for a GM!”
Why do all rules, tech, etc need to apply to all sci-fi styles? If it doesn't apply, don't use it. The rules should be tailored to the setting not governing what the setting should be.It's not the referee allowing it, it is the game rules allowing in. If the referee bans it under rule zero you are not playing bu the rules as written.
I only addressed the rules, tech and options explicitly allowed in Charted Space and canonical for Charted Space according to the Mongoose rulebooks.No, I absolutely DO NOT think the game is broken, RAW. I think the RAW provide a framework for the table to create whatever sci-fi style they want. However, not every rule, option, or tech provided in the framework needs to apply to the chosen sci-fi style. I only remove that which does not apply to the universe the table wishes to play in. And if they want it all, then it is up to me as the referee to provide them with appropriate challenges.
Tutting and judging certainly seems to be the rule here in these forums rather than the exception. What I find bemusing are the people that talk about how ALL rules, options, and tech must be allowed for any sci-fi style when they don't apply to every sci-fi style in the first place. Is that limiting player options? Maybe. But if personal shields, Ion cannons, or sentient AI don't belong in the universe, then no. It's not limiting player option; it is maintaining universe integrity.
So yes, the Traveller ruleset can be used to run a game in any variety of sci-fi styles. But the referee must be prepared to address the fact that they may have to prepare differently for that and not be surprised when the players get enough bonuses that make only Formidable or Impossible tasks a challenge. It doesn't mean that the GM is incompetent. The expectation that the rules are somehow going to maintain balance when the players get all of the toys is not realistic.
A referee can pick and choose, that is what Traveller was originally intended to do.Why do all rules, tech, etc need to apply to all sci-fi styles? If it doesn't apply, don't use it. The rules should be tailored to the setting not governing what the setting should be.
Yes & No. Technically, all the things exist in Charted Space. But Charted Space has not been updated to reflect the existence of all the things that didn't exist when its framework was established.A referee can pick and choose, that is what Traveller was originally intended to do.
The charted space setting on the other hand uses all those rules, cyberware, expert systems etc. so if you remove those options you are no longer playing in the charted space setting with the rules intended for that setting.
And I completely encourage every referee to use only what suits their table and ignore what doesn't fit.