-Daniel-
Emperor Mongoose
I agree that the ability to become a world class Doctor in less than a year is way too fast. I understand the desire to add a leveling system to Traveller, but reject it in its present form.
I am even more worried about it when the skill level restrictions do not include zero level skills and the number of that restriction is so vary high. a Character with the average in INT and EDU could have 40+ levels not counting the zero skills. This means a character could earn 10 or so in creation and double that in several weeks or game play. I think the training rules would be less of a worry if the total restrictions were tighter.
I really think the 3(EDU+INT) should be lowered and zero level skills should count as 1 as well.
I would suggest at most it be 2(EDU+INT) and if zero were counted into the total max this would make the learning less attractive to "Skill Collectors".
I am even more worried about it when the skill level restrictions do not include zero level skills and the number of that restriction is so vary high. a Character with the average in INT and EDU could have 40+ levels not counting the zero skills. This means a character could earn 10 or so in creation and double that in several weeks or game play. I think the training rules would be less of a worry if the total restrictions were tighter.
I really think the 3(EDU+INT) should be lowered and zero level skills should count as 1 as well.
I would suggest at most it be 2(EDU+INT) and if zero were counted into the total max this would make the learning less attractive to "Skill Collectors".