Torpedoes vs the Sensop (Electronic Warfare)

Yeah. I was thinking they'd need actual Armor against the gauss PD, but the lasers should be easy to defeat with a Reflec coating on all missiles as it states that PDs are too weak to actually do any damage to ships and Reflec blocks ship lasers.
Agreed. I think any missile coated with reflec would, at most, take an extra hit to be destroyed. Ideally you engage at longer range with counter-missiles and your point-defense are your last-ditch fire against them. Shooting physical rounds at a missile (that's not maneuvering) is gonna make it much harder than say for a gatling laser to hit it. Even a glancing blow with an energy source could be enough to alter its course so that it doesn't have an optimal target solution. A stand-off bomp-pumped laser wouldn't make much difference as it's gonna be making a terminal maneuver to line up with the target anyways before detonation. Only rounds that are needing to make a direct hit would be affected (or in game terms would receive a negative dice mod when rolling for hit(s).
 
If energy delivered by a laser hit diverts the course of a missile, being smart, it would self correct.

Unless, it's at a range where being smart no longer applies.
 
I believe they were using the word kamikaze as a description of a flight maneuver, not as a description of a pilot.
Yes. My point was that an unmanned craft will, pretty much by default, kamikaze it's payload into a target because that's how it's delivered. Unless it's some sort of platform that delivers smaller kamikaze rounds (i.e. missile) to a target and returns for a reload, the craft in question are one-and-done type craft. Either they make it to their target and detonate using stand-off weaponry, or else they try to attack it "kamikaze" style.

Because kamikaze has always been part of the manned craft lexicon I've not considered it any other way. When V-2s were flying into London they weren't considered kamikaze's. First because it's a japanese word/concept (gotta wonder how the Germans would define that word) it wasn't applied to V2s. Second, because V2s were unmanned flying machines to begin with they didn't suicide when they hit London - they just hit and exploded. It was only when the Japanese had lost so many trained aviators that the ones left were desperate to try anything to slow the inexorable American march across the Pacific that they landed on kamikaze planes (and even some unique designs that were meant for one-way flights).

The Japanese had a swarm kamikaze plan based around the Tsurigi (sp?) plane meant to inflict horrible punishment on allied invasion forces. The plane wasn't meant to return so it's landing gear could be jettisoned. It had a decent-sized payload, but sucked in maneuverability and pilot visibility. It never really materialized and the allies would have shot a lot of them down. but in a swarm attack on carriers and other craft it could have been quite deadly. fortunately we never had to experience aircraft of this type. The ones the USN DID have to deal with caused some severe damage to a number of ships like during the Battle of Okinawa. The USN suffered dozens of ships being sunk and major damage to many more due to kamikaze attacks. By then the writing was written on the wall, the question was how big of a butchers bill would the Americans (and Japanese) pay.
 
I heard that the Germans couldn't find enough volunteers, and they'd use some glorious sounding Teutonic term.

As regards to the modern usage of kamikaze, it tends to refer to, I suppose, vehicles, that wouldn't normally be associated with crashing into a target, which is currently happening in Ukraine.

With missiles and torpedoes, it's already implied.

Spacecraft, as such, not really.
 
The most expensive and at the same time most destructive Torpedo is the TL21 Multi-warhead Anti-Matter Torpedo, weighing in at 1DDx3 warheads, for the low low price of on 2Mcr.

That understood, if some yahoos want to take a light small craft and stock it chock full of HE to send it on an unmanned Kamikazi run, I would say let them!
Because:
  • It will probably cost 2-5Mcr to build, which would be over the 2 Mcr mentioned above.
  • Since it would qualify as a spacecraft, it can be targeted just like a space craft effectively giving defenders "PD" out to the weapons range max. This means you need extra deep pockets to make a swarm of these or be super sneaky.
  • It would only have the SMART trait if you give it intellect and an pilot expert OR virtual crew or need a remote operator with the right skills.
    Typically, the thrust may be less than 10.
  • Damage could be well under that 1DDx3

    It may not be subjected to EW, but if remote operated, could maybe be jammed. The fire on it more than just once if at great range could nullify most if not all of its advantages vs. EW.
 
That was a bit of a read, but I didn't notice anyone making this point: torpedoes are only easier to stop if you're going to win the electronic warfare battle. If you're not, then it's back to lasers and they become harder to stop.
 
Point-defence gauss batteries are also available but primarily serve as a defence against torpedo attacks. They provide equal protection against missiles and torpedoes with a Thrust of 10 or less but suffer DM-2 against those with Thrust 12–14 and DM-6 against those with Thrust 15 or higher.
 
Point-defence gauss batteries are also available but primarily serve as a defence against torpedo attacks. They provide equal protection against missiles and torpedoes with a Thrust of 10 or less but suffer DM-2 against those with Thrust 12–14 and DM-6 against those with Thrust 15 or higher.
Where is that rule?
 
That was a bit of a read, but I didn't notice anyone making this point: torpedoes are only easier to stop if you're going to win the electronic warfare battle. If you're not, then it's back to lasers and they become harder to stop.
Sure but I think I would feel a bit naked and blind if I was out in possibly hostile space and my Sensop couldn't bring at least +4 or better to his roll with everything added up. That's on the low end. Best would be skill of 4, with an expert, and a skill augment and a INT of 12 for total of +8. To me, Electronics(Sensors) is the most important bridge skill there is in the game. EW is just an appetizer for the important things the Sensop does.
 
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