Infojunky said:So the simple question is how much does the game change using a ship's jump rating as it's maximum speed instead of range?
Jeraa said:But how much time? Does a Jump rating of 6 give a speed of 6 parsecs per week? 6 parsecs per day?
Infojunky said:The Same, kinda, as it is speed, so a J1 ship does a parsec in a week, while a J6 does it in little over a day.
sideranautae said:Infojunky said:The Same, kinda, as it is speed, so a J1 ship does a parsec in a week, while a J6 does it in little over a day.
I posted such a system here.
Infojunky said:sideranautae said:Infojunky said:The Same, kinda, as it is speed, so a J1 ship does a parsec in a week, while a J6 does it in little over a day.
I posted such a system here.
But what does change in play? What doe you see it changing? Standard Astrographic conventions will change a lot. As will communications.....
ShawnDriscoll said:Make Kessel runs in less than twelve parsecs.
Infojunky said:So the simple question is how much does the game change using a ship's jump rating as it's maximum speed instead of range?
sideranautae said:ShawnDriscoll said:Make Kessel runs in less than twelve parsecs.
Don't ya love it when movie script writers are illiterate. I laughed when I heard it for the first time.
phavoc said:That never made sense to me either when I first heard it. And it never did until I read one of the books about Han Solo's early career.
sideranautae said:phavoc said:That never made sense to me either when I first heard it. And it never did until I read one of the books about Han Solo's early career.
I read that same book. It was a tortured, but noble attempt to explain the away a writer's deficiency in basic science. The explanation in the book didn't pan out when running the math in the book either when factoring in the purported sub-light speed of the Falcon. Remember, the original line was used to show the speed of the Falcon. NOT Han's prowess at cutting close to a hazard. The explanation in the book tried but failed.
phavoc said:Clearly somebody missed the references in the script. Supposedly the script for the scene had notes that intimated Solo was boasting about his skill and his ship. Context would have really helped that line.
Wired has an interesting take on it, first looking at it from a purely SW universe angle, which makes the quote sound reasonable. Then it looks at it using science and how we think light speed travel works. And of course then **** just falls apart.
http://www.wired.com/2013/02/kessel-run-12-parsecs/
phavoc said:Infojunky said:So the simple question is how much does the game change using a ship's jump rating as it's maximum speed instead of range?
It would fundamentally alter the Traveller universe game mechanics. Travel would become more like airtravel today, meaning you can catch a flight and be half-way around the world in 14hrs. But then you have to hoof it to your local destination.
I wouldn't say it was better or worse. But a lot of the existing thought processes would have to be modified to take into account the much faster travel times.
Infojunky said:Though In-system travel changes a lot as it generally become 100 diameter limit to 100 diameter limit. Thus wilderness refueling and then transit in-system becomes more common.
sideranautae said:Infojunky said:Though In-system travel changes a lot as it generally become 100 diameter limit to 100 diameter limit. Thus wilderness refueling and then transit in-system becomes more common.
Why? I mean a J1 ship would still have a week jump for micro's. A J6 ship would have a real advantage in system but they are as rare as honest politicians.