Nomad said:True, but under the PL system, three Hyperions should have a fighting chance against a Sharlin, and I'm not convinced that they do.
No, no, no - or, at least, not necessarily.
The PL system does not (cannot? sometimes) work on direct comparisons of ship classes. Ships in the same PL band are not as good as each other in all areas - and this is a very important distinction to note as compared to a 'straight' points system.
I'll give an extreme example to highlight what I mean.
Take (most) scout vessels. Generally speaking, they are one PL higher than they should be if you consider their combat potential alone. However, the PL lists assume two things for these ships;
1. They will not be used to go toe-to-toe with warships and wil instead be used in missions where their abilities come to the fore. Think blockade running combined with their Stealth.
2. They will be used as a _component_ in a fleet, where they act as a force multiplier.
One on one, scout ships get smashed every time. Used as above and they suddenly become worth their PL.
CTA is primarily a fleet game. It _can_ work as a ship duelling system but you have to be very careful about the ship you take. A Hyperion can be a good ship in a Raid level duel. A Lesthath probably isn't.
Now, to go back to your Hyperions, this ship is a good 'all-rounder'. What you might need agaionst a Sharlin is something a bit more specialised. In fact, to take it further, one of the Sharlin's abilities is to driectly target one of the Hyperion's weaknesses (its low damage score).
There are always things, as a games designer, that you want to tweak further with the systems you write. However, the PL system and, more importantly, where the ships lie in that system, is not one of them - for me, at least. Players have to sit down and figure out what their fleet gives them and what the enemy fleet has to counter that. And I _like_ that. You can't just pick up three Raid ships (or whatever) and go for it. You have to think.
As for other recent posts, good call on boarding Minbari - generally, they only have average Troop scores and Stealth don't help against a bunch of angry marines. . .