Given an informal analysis of a huge data set, or a rigorous analysis of anecdotal evidence, which should we prefer?
The relative pointing used in the official material is largely a direct import from FedCom/SFB, where the ships have been tested against each other for years. While informal, that is a huge play-test (data) set. Even without knowing how big your play group is or how many games you have logged, the play styles of the individual members of any gaming group absolutely confound this kind of analysis. At least if we try to apply it universally. This looks like an awesome, fully realized handicap rating system for your gaming group.
Looking at the sophistication of your analysis, I am betting you already know this.
That said, very cool modelling! I would very much love if gaming companies collected data on games, analyzed it vigoursly -- as you have -- and used it to balance their point buy systems. From what you already have, synergies and diminishing returns should be fairly straight-forward to model!
The relative pointing used in the official material is largely a direct import from FedCom/SFB, where the ships have been tested against each other for years. While informal, that is a huge play-test (data) set. Even without knowing how big your play group is or how many games you have logged, the play styles of the individual members of any gaming group absolutely confound this kind of analysis. At least if we try to apply it universally. This looks like an awesome, fully realized handicap rating system for your gaming group.
Looking at the sophistication of your analysis, I am betting you already know this.

That said, very cool modelling! I would very much love if gaming companies collected data on games, analyzed it vigoursly -- as you have -- and used it to balance their point buy systems. From what you already have, synergies and diminishing returns should be fairly straight-forward to model!