Reynard
Emperor Mongoose
I recently perused Book 6: Scoundrel and found a section for pirates which definitely influenced the purchase. Pirates in a Traveller Universe fascinate me. Of any career, they best represent the age of sail in the far future. Playing a pirate can be the most difficult to play yet also be the most fun as a 'romantic' adventurer whether as the bad boy plunderer or the more noble privateer commerce raider the latter being no different than the popular mercenary company.
I made a sector for the purpose of seeing how a pirate campaign would work. So far I mapped out the important worlds ( A-B starports, Population 6+ and TL 10+) and major communication and trade lines - the Express boat routes. Next I find all worlds with pirate bases to see the distribution of 'friendly' ports and worlds with very low law levels 3- especially LL 0. The overall picture shows where the best 'fishing holes' will be with Jump 2 in mind. Privateers will have an easier time but may still need to establish safe planets inside enemy space though often they are hired by planetary governments to take on equally local worlds or clusters of worlds.
I'm looking forward to pirates. Anyone actually run or play in pirate based campaigns whether your group just decided it's a side business to regular adventuring or you serve Monarch and World in the depths of space?
I made a sector for the purpose of seeing how a pirate campaign would work. So far I mapped out the important worlds ( A-B starports, Population 6+ and TL 10+) and major communication and trade lines - the Express boat routes. Next I find all worlds with pirate bases to see the distribution of 'friendly' ports and worlds with very low law levels 3- especially LL 0. The overall picture shows where the best 'fishing holes' will be with Jump 2 in mind. Privateers will have an easier time but may still need to establish safe planets inside enemy space though often they are hired by planetary governments to take on equally local worlds or clusters of worlds.
I'm looking forward to pirates. Anyone actually run or play in pirate based campaigns whether your group just decided it's a side business to regular adventuring or you serve Monarch and World in the depths of space?