The Future of Runequest Licences/SRD

Your local store has Chaosium products, but not Chaosium monographs. And it will have the ability to order our "third party" products starting from February: they are currently in Alliance's abvailable-for-preorder list. It will never have Chaosium monographs, except the ones that Chaosium upgrades to full products - something that they have only done with two of them so far. And this is how the product reaches the consumer end, not how it is handled on the producer end.

It is possible, however, that the fact that third party products were not yet - and I stress not yet - available through the distribution chain had something to do with Mongoose's decision to stop OGLing RuneQuest.

But let's stop this pointless hair-splitting contest that only gamers would dare to enter. It is becoming too similar to advertising. Ah, and I would not call BoL a niche product. It has a helluva lot of fans out there.
 
msprange said:
For RQ, we saw no appreciable pull from third parties as we have with Traveller. Basically, it has not been worth the admin time we put behind it.

That has probably more to do with the fact that Mongoose stated that they were only interested in license applications from established companies.

That stopped anyone who wanted to write something for RuneQuest but who wasn't part of an established company from producing anything.

Having linked up with Alephtar games, I for one was planning on writing 2 or 3 things a year for the next couple of years. With the withdrawl of the RQ Licence, that isn't going to happen. How many others were planning something similar, I wonder?
 
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