You know, you're right! There are no cost values for torpedoes, just the cost for the launchers. This sounds like a challenge for the X-TEK Reverse Engineering Combat Devices Division. (RECDD, pronounced "wrecked", aka D&R, Destruction and Redevelopment)
I've been looking at the small craft rules, and since they so kindly give us the personal scale values for hull and structure, I went and tried to figure out how vehicles are made.
Doing a bit of design system wizardry (some would call it butchering). Figured that a 2.5dt hull (1/4 of 10) should cost Cr250,000 (Mcr0.25)
I then added a Type sA Reaction Drive to it and extrapolated that a torpedo will do 8 Thrust. I looked and sure enough the travel times for missiles are there, but not Torps. That drive adds 0.25 tons and costs Cr500,000 Fuel for 1 hour is 0.5dt
We're up to Cr750,000 now. These things ain't cheap!
We've used up only 0.75dt of space.
I was looking at the table for drones and thought no, too big and too expensive. Somthing this small isn't going to need that. So I went with Standard Electronics (Sensors and a tight beam com) and the most basic of computers, the Model/1. No space for a small ship or starship, but i'm sure it takes up some space in something this small. Make it about 0.75dt and Cr50,000 for the whole lot.
1.5dt and Cr800,000
Add a 1 ton warhead and you got a torpedo.
Cr50,000 for an Explosive Warhead. Cr850,000 for the Basic Torp
Cr250,000 for a Nuke. Make it Mcr1.05 or just a flat Mcr1
Bomb Pumped lasers are close to that, how about Cr950,000 ?
Ortillery Torpedoes don't really have a warhead, just a danged lot of metal(aka the Big Iron Rod from Space) make that about oh...about Cr900,000 This is just for a standard titanium-alloy(i.e. TL7) Penetrator Warhead. I would imagine other metals could also be used to make an even more damaging Ortillery torp.
There you have it. Torpedoes at about Mcr0.85 to Mcr1 Depending on the warhead.
So Mongooses. Am I even remotely close considering I don't have the vehicle design system?
