Adept said:
Take a good look at the picture. You pretty much have to anyway, because it's a blur from any distance except right up close. Many of the details are nice, but as a piece of art the whole is nothing to write home about.
You seem to be confusing art with technical illustrating. Do Picasso and Monet not count as art worth writing home about because they didn't spend a lot of time trying to make their pieces look as painstakingly realistic as possible?
Art is subjective, so I don't really want to get into a discussion on what is 'good art' - because objectively there is really no such thing.
Role Playing 'art' has largely become generic in my eyes. Rendered so much more realistically than in the early days of the hobby - yes, todays RPG illustrator has much better technical skills than 20-30 years ago. But to me it has all become kind of the same, and often boring as a result.
I like that Mongoose takes chances on it's art. Sometimes it gets less than favorable reception (*cough* Lankhmar *cough*) but I for one like that it is not all formulaic. Hell I kinda like the Lankhmar cover - as a whole piece I like the composition and feel of it. Are the figures rendered as realistically as on most cover art? Hell No.
It may not be the best marketing, and I certainly seem to be in a minority judging from this and other boards, but I like Mongooses approach to cover art - even if I don't like all the individual covers.
And for the record I like the Clanking City cover. Not my favorite, but not bad at all.