My point was covered above by Fox...
due to the system we have for sinking ships don't act like they do in the show.
WS survivability, yes they are far more maneuverable, but in the show we see them running IN on Omegas... and there is no magic time the omegas batteries can't fire on them as they go past. The point is that they appear to be short ranged and can't whip through a fire arc without getting shot at, and their ability to take a hit seems to vary wildly between episodes.
The comparison was brought up as these are ships we see in the show and how they perform in the show vs how they perform in the game. See we see a direct comparison in the show I thought that was a good choice to illustrate the point. If we're trying to get these ships to act like the show we should see how they interacted in the show, not just what folks said about them.
Ripple
due to the system we have for sinking ships don't act like they do in the show.
WS survivability, yes they are far more maneuverable, but in the show we see them running IN on Omegas... and there is no magic time the omegas batteries can't fire on them as they go past. The point is that they appear to be short ranged and can't whip through a fire arc without getting shot at, and their ability to take a hit seems to vary wildly between episodes.
The comparison was brought up as these are ships we see in the show and how they perform in the show vs how they perform in the game. See we see a direct comparison in the show I thought that was a good choice to illustrate the point. If we're trying to get these ships to act like the show we should see how they interacted in the show, not just what folks said about them.
Ripple